{"id":2362,"date":"2018-05-25T18:11:00","date_gmt":"2018-05-26T02:11:00","guid":{"rendered":"https:\/\/aovpro.net\/?p=2362"},"modified":"2021-09-24T00:05:46","modified_gmt":"2021-09-24T08:05:46","slug":"jinnar-art-rework","status":"publish","type":"post","link":"https:\/\/hthgaming.com\/aov\/news\/jinnar-art-rework-2362.html","title":{"rendered":"Design Concept: Jinnar Art Rework"},"content":{"rendered":"<p>Jinnar, The Incorruptible, and his Spirit Orbs have gone through a whole new rework. Let&#8217;s check out new Jinnar design concept from Tencent Games.<\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_88 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/hthgaming.com\/aov\/news\/jinnar-art-rework-2362.html\/#i-new-origins\" >I. NEW ORIGINS<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/hthgaming.com\/aov\/news\/jinnar-art-rework-2362.html\/#ii-a-serious-makeover\" >II. A SERIOUS MAKEOVER<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/hthgaming.com\/aov\/news\/jinnar-art-rework-2362.html\/#iii-establishing-his-character\" >III. ESTABLISHING HIS CHARACTER<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/hthgaming.com\/aov\/news\/jinnar-art-rework-2362.html\/#iv-design-details\" >IV. DESIGN DETAILS<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/hthgaming.com\/aov\/news\/jinnar-art-rework-2362.html\/#v-gameplay-visual\" >V. GAMEPLAY VISUAL<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/hthgaming.com\/aov\/news\/jinnar-art-rework-2362.html\/#vi-the-final-version\" >VI. THE FINAL VERSION<\/a><\/li><\/ul><\/nav><\/div>\n<h2><span class=\"ez-toc-section\" id=\"i-new-origins\"><\/span>I. NEW ORIGINS<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>In the eyes of Jinnar, time and space is composed of countless fate threads that all are connected to the Fate Matrix. Through this, Jinnar is able to see fates of those around him.<\/p>\n<p><a href=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-01.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-01.jpg\" alt=\"Jinnar Art Rework - Design Concept 1\" width=\"960\" height=\"530\" class=\"aligncenter size-full wp-image-2364\" \/><\/a><\/p>\n<h2><span class=\"ez-toc-section\" id=\"ii-a-serious-makeover\"><\/span>II. A SERIOUS MAKEOVER<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The new Jinnar show his affiliation with the temple and the divine and asceticism. His previous prayer beads have been replaced with prisms.<\/p>\n<p><a href=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-02.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-02.jpg\" alt=\"Jinnar Art Rework - Design Concept 2\" width=\"960\" height=\"410\" class=\"aligncenter size-full wp-image-2365\" \/><\/a><\/p>\n<h2><span class=\"ez-toc-section\" id=\"iii-establishing-his-character\"><\/span>III. ESTABLISHING HIS CHARACTER<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Jinnar is now a silent member of the Bright Temple shown by the new outfit and facial restraints.<\/p>\n<p><a href=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-03.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-03.jpg\" alt=\"Jinnar Art Rework - Design Concept 3\" width=\"960\" height=\"440\" class=\"aligncenter size-full wp-image-2366\" \/><\/a><\/p>\n<h2><span class=\"ez-toc-section\" id=\"iv-design-details\"><\/span>IV. DESIGN DETAILS<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>His design is all about geometric shapes, fitting with the Temple of Light. Various lines of different thickness, circles, triangles and squares all contribute to the look.<\/p>\n<p><a href=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-04.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-04.jpg\" alt=\"Jinnar Art Rework - Design Concept 4\" width=\"960\" height=\"440\" class=\"aligncenter size-full wp-image-2367\" \/><\/a><\/p>\n<h2><span class=\"ez-toc-section\" id=\"v-gameplay-visual\"><\/span>V. GAMEPLAY VISUAL<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>With Jinnar&#8217;s remake, his prayer beads now are prisms that shines with a scared light. It further highlights his image as a disciple of the Bright Temple.<\/p>\n<p><a href=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-05.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-05.jpg\" alt=\"Jinnar Art Rework - Design Concept 5\" width=\"960\" height=\"530\" class=\"aligncenter size-full wp-image-2368\" \/><\/a><\/p>\n<h2><span class=\"ez-toc-section\" id=\"vi-the-final-version\"><\/span>VI. THE FINAL VERSION<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Tencent Games applied new design techniques to make the new Jinnar even more visually intense yet delicate. The metal textures have also been further enhanced.<\/p>\n<p><a href=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-06.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/05\/jinnar-design-concept-06.jpg\" alt=\"Jinnar Art Rework - Design Concept 6\" width=\"960\" height=\"430\" class=\"aligncenter size-full wp-image-2369\" \/><\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/01\/space.png\" width=\"217\" height=\"2\" class=\"aligncenter size-full wp-image-924\" alt=\"\"><br \/>\nSource: <a href=\"https:\/\/www.facebook.com\/notes\/arena-of-valor\/jinnar-art-rework\/2006166832939057\/\" target=\"_blank\" rel=\"nofollow noopener\" class=\"external\">Arena of Valor official Facebook page<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Jinnar, The Incorruptible, and his Spirit Orbs have gone through a whole new rework. Let&#8217;s check out new Jinnar design concept from Tencent Games.<\/p>\n","protected":false},"author":1,"featured_media":2371,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-2362","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts\/2362","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/comments?post=2362"}],"version-history":[{"count":0,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts\/2362\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/media\/2371"}],"wp:attachment":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/media?parent=2362"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/categories?post=2362"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/tags?post=2362"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}