{"id":5263,"date":"2018-12-11T18:57:27","date_gmt":"2018-12-12T02:57:27","guid":{"rendered":"https:\/\/aovpro.net\/?p=5263"},"modified":"2020-05-15T23:06:21","modified_gmt":"2020-05-16T07:06:21","slug":"winter-wonderland-patch-notes","status":"publish","type":"post","link":"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html","title":{"rendered":"Winter Wonderland Patch Notes!"},"content":{"rendered":"<p>Winter has arrived in the world of <a href=\"https:\/\/hthgaming.com\/aov\/\">Arena of Valor<\/a>. This seasonal update coming this week is host to a ton of new gameplay features as well as some cosmetic festive flair to the heroes and a fresh white blanket of snow on the battlefield.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-08.jpg\" alt=\"Winter Wonderland Patch Notes!\" width=\"680\" height=\"680\" class=\"aligncenter size-full wp-image-5271\" srcset=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-08.jpg 680w, https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-08-60x60.jpg 60w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<p>Winter Wonderland will also see the debut of dancing emotes, allowing players to celebrate triumphantly atop fallen adversaries or whenever the mood is fitting with a simple tap of the screen. Lastly, this new update has introduced Legendary Hero leaderboards that bestow a unique title that can be displayed flaunted for whatever player performs best with each hero that week in ranked matches.<\/p>\n<div class=\"youtube-responsive-container\"><iframe loading=\"lazy\" allowfullscreen=\"\" frameborder=\"0\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/AI75TYAbFSs\" width=\"560\"><\/iframe><\/div>\n<p style=\"text-align: justify;\">\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-01.png\" alt=\"I. NEW GAMEPLAY MODE: TRANSFORMATION CLASH\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5264\" \/><\/h2>\n<p>This special twist on Clone Clash allows <a href=\"https:\/\/hthgaming.com\/aov\/\">Arena of Valor<\/a> players to accumulate energy while battling to unlock a transformation ability. Once unlocked, players can transform into the older versions of Dark Slayer and Wild Monkey for a limited time granting them special abilities to use in battle!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-09.jpg\" alt=\"Arena of Valor New Gameplay Mode: Transformation Clash\" width=\"680\" height=\"680\" class=\"aligncenter size-full wp-image-5272\" srcset=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-09.jpg 680w, https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-09-60x60.jpg 60w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-02.png\" alt=\"II. SYSTEM ADJUSTMENTS\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5265\" \/><\/h2>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_88 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#new-features\" >New Features<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#feature-optimizations\" >Feature Optimizations:<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#summoner-skills\" >Summoner Skills<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#minion-waves\" >Minion Waves<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#jungle-monsters\" >Jungle Monsters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#towers\" >Towers<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#drake\" >Drake<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#ilumia\" >Ilumia<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#preyta\" >Preyta<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#ignis\" >Ignis<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#the-flash\" >The Flash<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#raz\" >Raz<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#annette\" >Annette<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#azzenka\" >Azzen&#8217;Ka<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#mganga\" >Mganga<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#natalya\" >Natalya<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#kahlii\" >Kahlii<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#telannas\" >Tel&#8217;Annas<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#yorn\" >Yorn<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#slimz\" >Slimz<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#the-joker\" >The Joker<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#fennik\" >Fennik<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#lindis\" >Lindis<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#zephys\" >Zephys<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#kriknak\" >Kriknak<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-26\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#murad\" >Murad<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-27\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#ryoma\" >Ryoma<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-28\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#batman\" >Batman<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-29\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#rourke\" >Rourke<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-30\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#riktor\" >Riktor<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-31\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#baldum\" >Baldum<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-32\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#wonder-woman\" >Wonder Woman<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-33\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#zanis\" >Zanis<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-34\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#lumburr\" >Lumburr<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-35\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#ybneth\" >Y&#8217;bneth<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-36\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#roxie\" >Roxie<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-37\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#taara\" >Taara<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-38\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#maloch\" >Maloch<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-39\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#omega\" >Omega<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-40\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#max\" >Max<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-41\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#arum\" >Arum<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-42\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#mina\" >Mina<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-43\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#the-beast\" >The Beast<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-44\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#amulet-of-longevity\" >Amulet of Longevity<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-45\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#crimson-banner\" >Crimson Banner<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-46\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#odins-will\" >Odin&#8217;s Will<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-47\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#rock-shield\" >Rock Shield<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-48\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#soulreaver\" >Soulreaver<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-49\" href=\"https:\/\/hthgaming.com\/aov\/news\/winter-wonderland-patch-notes-5263.html\/#bow-of-slaughter\" >Bow of Slaughter<\/a><\/li><\/ul><\/nav><\/div>\n<h3><span class=\"ez-toc-section\" id=\"new-features\"><\/span>New Features<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Legendary Zone<\/strong>: Players can accumulate power by winning ranked matches to gain legendary titles for their heroes. Rank among the top in the Legend Power Rankings for each area to earn a legendary title that can be used for one week. Players can also check the Legend Power Rankings and the Server&#8217;s Strongest Rankings for all heroes, to learn from the builds and Arcana combinations of the top ranking players.<\/p>\n<p><strong>Dance Emotes<\/strong>: Players can equip dance emotes to show off their sweet moves during matches.<\/p>\n<p><strong>Snow Festival Maps<\/strong>: All 5v5 battle maps will become Snow Festival maps to celebrate the season.<\/p>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"feature-optimizations\"><\/span>Feature Optimizations:<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Tencent Games has reorganized the Hero Details interface. We hope that the cleaner interface will be able to support access for more features in the future.<\/p>\n<p>With the addition of more personalized expressions within matches, we&#8217;ve consolidated the communication panel. Now, tapping on the newly added Exclamation Mark button will open the panel for sending the Attack, Defend and Rally signals that we&#8217;re familiar with.<\/p>\n<p>Made further adjustments to the parameters for each class in the MVP rating system.<\/p><\/div>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-03.png\" alt=\"III. BATTLEFIELD CHANGES\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5266\" \/><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"summoner-skills\"><\/span>Summoner Skills<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Stun<\/strong><\/p>\n<p>[Removed] Slow for 1 second.<\/p>\n<p>[Added] Damage dealt by surrounding enemies is reduced by 40% for 2 seconds.<\/p>\n<p><strong>Sprint<\/strong><\/p>\n<p>Enable the instant cancellation of the slowdown effect, and obtain a constantly decaying 70% increase in movement speed (decreases to 30% within 1 second). This 30% movement speed bonus is maintained for 9 seconds.<\/p>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"minion-waves\"><\/span>Minion Waves<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Base Gold for minion wave: Melee 42 \u2192 40; Ranged 28 \u2192 25; Siege 72 \u2192 68<\/p>\n<p>Base EXP for minion wave: Melee 45 \u2192 42; Ranged 35 \u2192 32<\/p>\n<p>The interval between minion wave respawns: 33 sec \u2192 30 sec<\/p>\n<p>Gold growth of minion wave increased from 2.75% to 4% every 30 seconds.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"jungle-monsters\"><\/span>Jungle Monsters<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Adjusted Gold growth for jungle monsters: Early game growth of 1% adjusted to 2.5%<\/p>\n<p>Attacks from the Abyssal Dragon, Enraged Abyssal Dragon, and Dark Slayer will reduce the HP recovery of heroes by 50% for 5 seconds.<\/p>\n<p>The extent of Gold growth of Abyssal Dragon every 30 seconds: 5% \u2192 6.5%<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"towers\"><\/span>Towers<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Gold reward for destroying outer towers, middle towers, and inner towers: 40\/60\/80 \u2192 60\/80\/100<\/p>\n<p>When there are no minion waves, the damage reduction percentage of inner towers: 80% \u2192 70%<\/p>\n<p>[Added] Damage limit of 1000 for one stage of damage by a hero towards a tower.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"drake\"><\/span>Drake<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Attack damage of the Drake increased by 10% (including towards minions and towers).<\/p>\n<p>Adjusted the movement speed of the Drake so that it will push lanes at a similar speed to the minion wave. We have removed the movement speed increase that the Drake gives to minions from the Drake Roar buff.<\/p>\n<p>Reduced the movement speed of the Drake: 340 \u2192 300 (to align with the movement speed of minion wave)<\/p>\n<p>Optimized the pathfinding AI logic of the Drake to make it easier for players to summon and use. Previously, when the Drake was released further away from a tower, it would pass through the jungle in a straight line to the nearest tower.<\/p>\n<p>With the new AI logic, the Drake will lock on to the nearest minion wave and attack it.<\/p><\/div>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-04.png\" alt=\"IV. HERO BALANCE ADJUSTMENTS\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5267\" \/><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"ilumia\"><\/span>Ilumia<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Divine Light<\/p>\n<p>Added a timer display for enhanced ability.<\/p>\n<p>Radius of outer border of explosion: 2.8m \u2192 3m.<\/p>\n<p>Additional damage along the path of the enhanced Divine Light: 1 time \u2192 1.6 times.<\/p>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"preyta\"><\/span>Preyta<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Plague Specter<\/p>\n<p>Magic damage: 240\/300\/360\/420\/480\/540 (+0.37 AP) \u2192 250\/300\/350\/400\/450\/500 (+0.35 AP).<\/p>\n<p>Ability 2: Poison Gas Bomb<\/p>\n<p>Stun time after enhancement: 1 sec \u2192 0.75 sec.<\/p>\n<p>Cooldown: 14\/13\/12\/11\/10\/9 \u2192 12\/11.4\/10.8\/10.2\/9.6\/9.<\/p>\n<p>Ability 3: Disciple of the Plague.=<\/p>\n<p>Shield: 500\/850\/1200 (+1.2 AP) \u2192 500\/750\/1000 (+1.0 AP).<\/p>\n<p>Attack speed bonus: 25% \u2192 (24\/32\/40)%.<\/p>\n<p>Range magic damage: 80\/160\/240 (+0.4 AP) \u2192 100\/175\/250 (+0.5 AP).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"ignis\"><\/span>Ignis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Fire Crash<\/p>\n<p>Magic damage: 320\/380\/440\/500\/560\/620 (+0.5 AP) \u2192 340\/380\/420\/460\/500\/540 (+0.4 AP).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"the-flash\"><\/span>The Flash<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Base movement speed: 380 \u2192 400.<\/p>\n<p>Ability 1: Super Speed<\/p>\n<p>Cooldown: 11\/10.4\/9.8\/9.2\/8.6\/8 \u2192 10\/9.4\/8.8\/8.2\/7.6\/7.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"raz\"><\/span>Raz<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 2: Power Surge<\/p>\n<p>Magic damage: 500\/580\/660\/740\/820\/900 (+0.93 AP) \u2192 500\/570\/640\/710\/780\/850 (+0.9 AP).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"annette\"><\/span>Annette<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Gust Force<\/p>\n<p>Magic damage: 75 &#8211; 120 (+0.12 AP) \u2192 65 &#8211; 110 (+0.15 AP).<\/p>\n<p>Ability 3: Hurricane Wall<\/p>\n<p>[Added] You don&#8217;t need to cast continuously for the ultimate.<\/p>\n<p>Radius of ultimate area: 4.5m \u2192 3.5m.<\/p>\n<p>Duration of ultimate area: 3.5 sec \u2192 2.5 sec.<\/p>\n<p>Cooldown: 60\/55\/50 \u2192 70\/65\/60.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"azzenka\"><\/span>Azzen&#8217;Ka<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 2: Dust Devil<\/p>\n<p>Range: 7m \u2192 7.5m.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"mganga\"><\/span>Mganga<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Base movement speed: 350 \u2192 360.<\/p>\n<p>Growth attack speed: 1% \u2192 2%.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"natalya\"><\/span>Natalya<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Base armor: 83 \u2192 91.<\/p>\n<p>Growth max HP: 190.8 \u2192 202.<\/p>\n<p>Shortened the duration from the casting of Natalya&#8217;s ultimate to when it can be canceled: 1 sec \u2192 0.5 sec.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"kahlii\"><\/span>Kahlii<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Base attack damage: 157 \u2192 167.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"telannas\"><\/span>Tel&#8217;Annas<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Eagle Eye<\/p>\n<p>Magic damage equal to physical damage: 40\/48\/56\/64\/72\/80 (+0.55 AD) \u2192 50\/58\/66\/74\/82\/90 (+0.55 AD) (can critically strike).<\/p>\n<p>Ability 2: Penetrating Shot<\/p>\n<p>Physical damage: 180\/210\/240\/270\/300\/330 (+1.0 AD) \u2192 275\/335\/395\/455\/515\/575 (+0.6 AD).<\/p>\n<p>[Removed] The arrows lose 20% damage for each enemy hit, up to 40% damage loss.<\/p>\n<p>[Added] Each enemy hero hit increases movement speed by 20% for 1 second.<\/p>\n<p>Ability 3: Arrow of Chaos<\/p>\n<p>[Removed] Movement speed increased by 30% for 2 seconds.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"yorn\"><\/span>Yorn<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Passive ability: Fierce Shot<\/p>\n<p>Damage of each shot: 75 (+4 per level) (+0.4 AD) \u2192 75 (+6 per level) (+0.4 AD).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"slimz\"><\/span>Slimz<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 3: Savage Potion<\/p>\n<p>Percentage of damage based of max HP: 4%\/5%\/6% \u2192 3%\/4%\/5% (fixed a bug in which this percentage will not grow).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"the-joker\"><\/span>The Joker<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 3: Canned Laughter<\/p>\n<p>Physical damage: 440\/560\/680 (+2.4 AD) \u2192 530\/715\/900 (+2.4 AD).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"fennik\"><\/span>Fennik<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Thief&#8217;s Mark<\/p>\n<p>Cooldown: 11\/10.2\/9.4\/8.6\/7.8\/7 \u2192 10\/9.4\/8.8\/8.2\/7.6\/7.<\/p>\n<p>Ability 3: Chain Hammer Cyclone<\/p>\n<p>Cooldown: 36\/30\/24 \u2192 30\/25\/20.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"lindis\"><\/span>Lindis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Piercing Gaze<\/p>\n<p>Physical damage: 125\/210\/295\/380\/465\/550 (+0.2 AD) \u2192 140\/210\/280\/350\/420\/490 (+0.2 AD).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"zephys\"><\/span>Zephys<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Death Rift<\/p>\n<p>Physical damage: 190\/214\/238\/262\/286\/310 (+1.0 AD) \u2192 175\/200\/225\/250\/275\/300 (+1.0 AD).<\/p>\n<p>Additional physical damage: 85\/97\/109\/121\/133\/145 (+1.5 AD) \u2192 175\/200\/225\/250\/275\/300 (+1.3 AD).<\/p>\n<p>Ability 2: Death&#8217;s Flurry<\/p>\n<p>Cooldown: 8\/7.2\/6.4\/4.6\/4.8\/4 \u2192 5.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"kriknak\"><\/span>Kriknak<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Passive ability: Bite<\/p>\n<p>Physical damage: 100 (+1.0 additional AD) \u2192 80 (+1.0 additional AD).<\/p>\n<p>Ability 1: Terrifying Plague<\/p>\n<p>Physical damage: 410\/465\/520\/575\/630\/685 (+1.6 additional AD) \u2192 360\/420\/480\/540\/600\/660 (+1.5 additional AD).<\/p>\n<p>Percentage of magic damage based on max HP: 10 (+0.02 additional AD)% \u2192 8 (+0.02 additional AD)%.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"murad\"><\/span>Murad<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Passive ability: Rift<\/p>\n<p>Attack damage bonus: 5% \u2192 24 (+3 every 2 levels).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"ryoma\"><\/span>Ryoma<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 2: Wailing Blade<\/p>\n<p>Physical damage: 320\/360\/400\/440\/480\/520 (+2 AD) \u2192 350\/395\/440\/485\/530\/575 (+2.1 AD).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"batman\"><\/span>Batman<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 3: Dark Knight<\/p>\n<p>[Added] Cannot be selected during flight if this ability is activated again while invisible.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"rourke\"><\/span>Rourke<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Passive ability: Scattershot<\/p>\n<p>Percentage of damage dealt to structures based on attack damage: 80% \u2192 100%.<\/p>\n<p>Ability 1: Charged Shot<\/p>\n<p>Storage time for enhanced normal attacks: 1.5 sec \u2192 4 sec.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"riktor\"><\/span>Riktor<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Passive ability: Fighting Spirit<\/p>\n<p>Movement speed bonus when switching between environments: 40% for 1 sec \u2192 50% for 0.5 sec.<\/p>\n<p>Ability 1: Jungle Strike<\/p>\n<p>Slash damage: 150 &#8211; 300 (+0.8 AD) \u2192 125 &#8211; 275 (+0.8 AD).<\/p>\n<p>Magic damage from normal attacks: 25 &#8211; 150 \u2192 10 &#8211; 135.<\/p>\n<p>Adjusted the judgment of Ability 1 in the various forms to maintain consistency with the effects.<\/p>\n<p>Ability 2: Retaliate<\/p>\n<p>Physical damage dealt from counterattack: 200 &#8211; 450 (+1.2 AD) \u2192 200 &#8211; 425 (+1.0 AD).<\/p>\n<p>[Added] Physical damage when on land: 200 &#8211; 450 (+1.2 AD) \u2192 225 &#8211; 475 (+1.5 AD).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"baldum\"><\/span>Baldum<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Wild Charge<\/p>\n<p>Cooldown: 12\/11.6\/11.2\/10.8\/10.4\/10 \u2192 10\/9.6\/9.2\/8.8\/8.4\/8 sec.<\/p>\n<p>Ability 2: Wild Stomp<\/p>\n<p>[Added] Double damage to jungle monsters.<\/p>\n<p>[Added] The cooldown of this ability is also reduced by 0.3 seconds every time it hits a jungle monster.<\/p>\n<p>Percentage of damage reduction: 15\/18\/21\/24\/27\/30% \u2192 25\/30\/35\/40\/45\/50%.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"wonder-woman\"><\/span>Wonder Woman<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Sword &#038; Shield<\/p>\n<p>Maximum damage to jungle monsters: 100 \u2192 1000.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"zanis\"><\/span>Zanis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 2: Tail Sweep<\/p>\n<p>Increased attack speed: 50% \u2192 (100\/120\/140\/160\/180\/200)%.<\/p>\n<p>[Added] Life steal for 3 seconds: (10\/12\/14\/16\/18\/20)%.<\/p>\n<p>Duration of increased attack speed and life steal: 5 sec \u2192 3.5 sec.<\/p>\n<p>Cooldown: 9\/8.6\/8.2\/7.8\/7.4\/7 \u2192 8\/7.7\/7.4\/7.1\/6.8\/6.5.<\/p>\n<p>Ability 3: Dragon&#8217;s Wrath<\/p>\n<p>Additional true damage: 80\/130\/180 (+0.4 AD) \u2192 70\/110\/150 (+0.35 AD).<\/p>\n<p>[Removed] 20% damage reduction.<\/p>\n<p>Cooldown: 24\/20\/16 \u2192 24\/22\/20.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"lumburr\"><\/span>Lumburr<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 2: Rampage<\/p>\n<p>Cooldown: 15\/14\/13\/12\/11\/10 \u2192 13\/12.4\/11.8\/11.2\/10.6\/10.<\/p>\n<p>Mana cost: 80\/90\/100\/110\/120\/130 \u2192 75\/80\/85\/90\/95\/100.<\/p>\n<p>Ability 3: Earth Splitter<\/p>\n<p>Cooldown: 40\/35\/30 \u2192 36\/33\/30.<\/p>\n<p>Mana cost: 150\/180\/210 \u2192 120\/140\/160.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"ybneth\"><\/span>Y&#8217;bneth<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Passive ability: Natural Affinity<\/p>\n<p>HP recovered per second: 80 (+15 per level) \u2192 45 (+18 per level).<\/p>\n<p>Ability 1: Wicked Thorns\/Redwood Rush<\/p>\n<p>Physical damage: 270 (+40 per level) (+0.8 AD) \u2192 250 (+50 per level) (+0.8 AD).<\/p>\n<p>Cooldown: 5\/4.7\/4.4\/4.1\/3.8\/3.5 \u2192 6\/5.5\/5\/4.5\/4\/3.5.<\/p>\n<p>Ability 2: Branching Out<\/p>\n<p>Physical damage: 340 (+45 per level) (+0.85 AD) \u2192 285 (+55 per level) (+0.95 AD).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"roxie\"><\/span>Roxie<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Wild Fire<\/p>\n<p>[Added] Damage and healing are doubled within 2.5 seconds of activation.<\/p>\n<p>Magic damage: 35\/45\/55\/65\/75\/85 (+0.16 AP) \u2192 20\/26\/32\/38\/44\/50 (+0.14 AP).<\/p>\n<p>Ability 3: Agnie&#8217;s Grasp<\/p>\n<p>Control time fixed at 2.5 seconds \u2192 Control time between 1.5 &#8211; 2.5 seconds. The closer it is, the longer the duration.<\/p>\n<p>Cooldown: 45\/40\/35 \u2192 40\/36\/32.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"taara\"><\/span>Taara<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Growth max HP: 278.3 \u2192 328.3.<\/p>\n<p>Passive ability: Attack damage bonus for each 1% of max HP lost: 2 &#8211; 5 (increases with level) \u2192 3 &#8211; 6 (increases with level).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"maloch\"><\/span>Maloch<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Passive ability: Plunder<\/p>\n<p>HP regen: 2% of lost HP \u2192 2% of lost HP (+0.15 additional AD bonus).<\/p>\n<p>Ability 1: Cleave<\/p>\n<p>HP regen for each hero hit: 6% of lost HP \u2192 6% of lost HP (+0.3 additional AD bonus).<\/p>\n<p>Lore update:<\/p>\n<p>It was year 220 of the Dark Era. The Lord of Darkness suffered an unexpected defeat, and the demoralized forces of the Magic Abyss made a full retreat. With the help of his lover Veera, Maloch, gathered the remaining soldiers and bolstered his forces. He finally scared the other lords into submission to become the new Lord of the Abyss.<\/p>\n<p>To show the majesty befitting of the Lord of the Abyss, we&#8217;ve completely overhauled Maloch&#8217;s appearance, background story and hero title in the new version. The new Maloch will have an appearance that&#8217;s more befitting of his status. Players can also read his new background story to learn about his courage and fearlessness in the great war that took place thousand years ago.<\/p>\n<p>As an Easter egg, Maloch&#8217;s lover, The Soul Harvester Veera will also have some adjustments to her background story in the new version. This famed couple actually met and fell in love thousands of years ago.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"omega\"><\/span>Omega<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 1: Guardian Mode<\/p>\n<p>Duration of increased movement speed: 5 sec \u2192 3 sec.<\/p>\n<p>Ability 2: Crash Mode<\/p>\n<p>Ability cast forward swing is shortened by 0.15 seconds.<\/p>\n<p>Ability 3: Exterminate<\/p>\n<p>[Added] Each spin also deals a temporary knockback effect to enemy units (ineffective against towers).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"max\"><\/span>Max<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Ability 3: Liftoff<\/p>\n<p>Physical damage: 600\/800\/1000 (+1.0 AD) \u2192 700\/950\/1200 (+2.0 bonus AD).<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"arum\"><\/span>Arum<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Passive ability: Ravenous Beasts<\/p>\n<p>[Added] When Arum is in the brush and not in the enemy&#8217;s vision, the ravenous beasts summoned by Arum cannot be seen by the enemy.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"mina\"><\/span>Mina<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Base movement speed: 390 \u2192 380.<\/p><\/div>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-05.png\" alt=\"V. EQUIPMENT ADJUSTMENTS\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5268\" \/><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"the-beast\"><\/span>The Beast<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Unique Passive: 25% life steal \u2192 25% life steal.<\/p>\n<p>Due to the changes made to The Beast, Arena of Valor has also adjusted the magic life steal percentage of the following heroes and equipment:<\/p>\n<p>All of the life steal percentages of Valhein&#8217;s magic damage have been adjusted from 100% to 50%.<\/p>\n<p>Magic life steal percentage of Valhein&#8217;s ultimate: 50% \u2192 35%.<\/p>\n<p>Life steal percentage of Tel&#8217;annas&#8217; Ability 1&#8217;s magic damage has been adjusted from 100% to 50%.<\/p>\n<p>Magic life steal percentages of Heart of Incubus, Mantle of Ra and Leviathan have been adjusted to 25%.<\/p>\n<p>Magic life steal percentage of Blitz Blade has been adjusted to 35%.<\/p>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"amulet-of-longevity\"><\/span>Amulet of Longevity<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Price: 2680 \u2192 1980.<\/p>\n<p>Crafting items: Greaves of Protection + Ring of Vitality + Ring of Vitality \u2192 Greaves of Protection + Necklace of Vitality + Talisman of Strength.<\/p>\n<p>HP Regen +100\/5 sec \u2192 HP Regen +50\/5 sec.<\/p>\n<p>HP +1700 \u2192 HP +1800.<\/p>\n<p>[Removed] Unique Passive: Heal +20%.<\/p>\n<p>[Removed] Unique Passive: Max HP +10%.<\/p>\n<p>[Added] Unique Passive: Restores 2% of max HP and 1% of max mana every second after exiting combat.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"crimson-banner\"><\/span>Crimson Banner<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>This item has been removed.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"odins-will\"><\/span>Odin&#8217;s Will<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Price: 1820 \u2192 1900.<\/p>\n<p>Crafting items: Necklace of Vitality + Short Sword + Short Sword \u2192 Greaves of Protection + Light Armor + Light Armor.<\/p>\n<p>Attack Damage +60 \u2192 Armor +200.<\/p>\n<p>HP +1000 \u2192 HP +1200.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"rock-shield\"><\/span>Rock Shield<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>HP +800 \u2192 HP +1000.<\/p>\n<p>Percentage of shield points based on max HP: 10% \u2192 12%.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"soulreaver\"><\/span>Soulreaver<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Attack Damage +40 \u2192 Attack Damage +60.<\/p><\/div>\n<div class=\"space\">\n<h3><span class=\"ez-toc-section\" id=\"bow-of-slaughter\"><\/span>Bow of Slaughter<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Price: 2400 \u2192 2330.<\/p><\/div>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-06.png\" alt=\"VI. AUDIO ADJUSTMENT\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5269\" \/><\/h2>\n<p>The Snow Festival login and lobby music was composed by the Hexany team.<\/p>\n<p>Added hero dance sound effects.<\/p>\n<p>Adjusted the voice playback of heroes within matches so that the ultimate sound effects are more obvious during team fights.<\/p>\n<p>Music that matches the Snow Festival atmosphere has been added in matches.<\/p>\n<h3><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2018\/12\/aov-winter-wonderland-update-07.png\" alt=\"VII. BUG FIXES\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5270\" \/><\/h3>\n<p>Fixed a bug in which Maloch is unable to use talents while Cleave is being cast.<\/p>\n<p>Fixed a bug in which Elsu is able to hit units outside of attack range when a normal attack does not hit.<\/p>\n<p>Fixed a bug in which the storage and charge time of Elsu&#8217;s Ability 1 does not match with the ability description.<\/p>\n<p>Fixed a bug related to Elsu&#8217;s vision.<\/p>\n<p>Fixed a bug in which Chaugnar is unable to free himself from Slow inflicted by some hero abilities.<\/p>\n<p>Fixed a bug in which the percentage value based on the target&#8217;s max HP of Slimz&#8217;s ultimate does not grow.<\/p>\n<p>Fixed a bug in which using talents will not interrupt recall.<\/p>\n<div class=\"space\">Source: <a href=\"https:\/\/www.reddit.com\/r\/arenaofvalor\/comments\/a3gny6\/winter_wonderland_patch_notes\/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Winter Wonderland Patch Notes!<\/a> Tencent Games announcement on Reddit.<\/div>\n","protected":false},"excerpt":{"rendered":"<p>This seasonal update coming this week is host to a ton of new gameplay features as well as some cosmetic festive flair to the heroes and a fresh white blanket of snow on the battlefield.<\/p>\n","protected":false},"author":1,"featured_media":5274,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[1],"tags":[18],"class_list":["post-5263","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-patch-notes"],"_links":{"self":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts\/5263","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/comments?post=5263"}],"version-history":[{"count":0,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts\/5263\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/media\/5274"}],"wp:attachment":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/media?parent=5263"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/categories?post=5263"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/tags?post=5263"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}