{"id":5413,"date":"2019-01-20T01:13:25","date_gmt":"2019-01-20T09:13:25","guid":{"rendered":"https:\/\/aovpro.net\/?p=5413"},"modified":"2024-02-18T02:51:08","modified_gmt":"2024-02-18T10:51:08","slug":"january-2019-update","status":"publish","type":"post","link":"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html","title":{"rendered":"January 2019 Update Patch Notes"},"content":{"rendered":"<p>Tencent Games has <a href=\"https:\/\/www.reddit.com\/r\/arenaofvalor\/comments\/ah8nk0\/january_patch_notes\/\" class=\"external\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">announced<\/a> the <a href=\"https:\/\/hthgaming.com\/aov\/\" target=\"_blank\" rel=\"noopener noreferrer\">Arena of Valor<\/a> next update will be tentatively released on January 24th, 2019. This new update will include changes to the hero balance as well as peripheral system, arena mechanics, and other game adjustments. The developer said: <em>&#8220;We hope this update will make the matches more balanced and exciting, providing all players with a better overall experience&#8221;<\/em>.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-jan2019-update-01.jpg\" alt=\"Arena of Valor January 2019 Update Patch Notes\" width=\"680\" height=\"680\" class=\"aligncenter size-full wp-image-5415\" srcset=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-jan2019-update-01.jpg 680w, https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-jan2019-update-01-60x60.jpg 60w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-peripheral-system-optimizations.png\" alt=\"PERIPHERAL SYSTEM OPTIMIZATIONS\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5426\" \/><\/h2>\n<p><strong>Revision of Match Results interface<\/strong><\/p>\n<p>Cleaned up the Match Results interface and sorted information display rows.<\/p>\n<p><strong>Revision of Match Result &#8220;Like&#8221; interface<\/strong><\/p>\n<p>Reorganized the Match Result &#8220;Like&#8221; interface so the display of likes is more intuitive to players.<\/p>\n<p><strong>Revision of Favorite Heroes interface<\/strong><\/p>\n<p>For number of matches and win rate of each hero, Standard mode will only record data for 5v5 and Ranked matches. You can also view the data of each hero according to season and game mode.<\/p>\n<p><strong>Teammate Info Display<\/strong><\/p>\n<p>Tap the avatar of a teammate in the Hero Menu to view the data of the classes that your teammate has used.<\/p>\n<p><strong>Feature to pin heroes to the top of the list<\/strong><\/p>\n<p>Can choose heroes to pin to the top in the Hero Menu.<\/p>\n<p><strong>Feature to give likes on the Match Results page<\/strong><\/p>\n<p>After viewing the battle stats, you can now give the player or the opponent likes.<\/p>\n<p><strong>Tutorial added for Xeniel&#8217;s Codex<\/strong><\/p>\n<p>Butterfly will guide you step by step as you learn more about Xeniel&#8217;s Codex.<\/p>\n<p><strong>Hero Win Rate Revision<\/strong><\/p>\n<p>When choosing heroes, the Hero Win Rate will now only show data from Standard mode instead of all modes. It will only include data from 5v5 and Ranked matches. Players can choose to only see win rate of the 100 most recent Ranked matches.<\/p>\n<p><strong>Optimization of skin display when choosing heroes<\/strong><\/p>\n<p>When choosing heroes in the various modes, once a player chooses a hero, the hero avatar and the skin are both displayed for the hero.<\/p>\n<p><strong>Opening Dance<\/strong><\/p>\n<p>When entering the battlefield, players equipped with dance animations will dance.<\/p>\n<p><strong>Victory Dance<\/strong><\/p>\n<p>After the winning team destroys the enemy&#8217;s core, when the core destruction animation is played, the preferred dance animation of all heroes on the winning team will be played.<\/p>\n<p><strong>Match Result MVP Display Interface<\/strong><\/p>\n<p>Added the display of relevant information of the MVP player to the first screen of the match results. The model and dance animation can be displayed as well.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-battlefield-changes.png\" alt=\"BATTLEFIELD CHANGES\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5425\" \/><\/h2>\n<p>1. Adjustments to minion waves in the Abyssal Dragon Lane: One melee minion in each Abyssal Dragon Lane wave will be upgraded to a enhanced melee minion. Enhanced melee minions have higher base HP and give more gold rewards.<\/p>\n<p>2. Adjustments to tower mechanics: The Gold reward for minions that die in the attack range of the outer tower (tower 1) will be reduced by 10%.<\/p>\n<p>3. Adjustments to EXP for leveling up of heroes: The EXP required for a hero to level up to Level 2 has been reduced by 8 to ensure that the hero can level up to Level 2 successfully after clearing one wave of minions in the middle lane.<\/p>\n<p>4. Minion Wave and Drake movement speed: The initial movement speed is 300, and is increased by 25 each time at 6 minutes, 10 minutes, 14 minutes and 18 minutes.<\/p>\n<p>5. Other adjustments: The duration of the Enraged Abyssal Dragon BUFF and Dark Slayer BUFF will be increased from 90 seconds to 120 seconds.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-hero-balance-adjustments.png\" alt=\"HERO BALANCE ADJUSTMENTS\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5424\" \/><\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-jan2019-update-02.jpg\" alt=\"Arena of Valor January 2019 Update Hero Balance Adjustments\" width=\"680\" height=\"340\" class=\"aligncenter size-full wp-image-5416\" srcset=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-jan2019-update-02.jpg 680w, https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-jan2019-update-02-120x60.jpg 120w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_88 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-diviner-annette\" >THE DIVINER: ANNETTE<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-anointed-one-ignis\" >THE ANOINTED ONE: IGNIS<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-ghost-guardian-kahlii\" >THE GHOST GUARDIAN: KAHLII<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-nether-queen-natalya\" >THE NETHER QUEEN: NATALYA<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-fastest-man-alive-the-flash\" >THE FASTEST MAN ALIVE: THE FLASH<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-indomitable-astrid\" >THE INDOMITABLE: ASTRID<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-frenzy-ormarr\" >THE FRENZY: ORMARR<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-pandharma-master-zuka\" >THE PANDHARMA MASTER: ZUKA<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-spirit-arduin\" >THE SPIRIT: ARDUIN<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-adventurer-roxie\" >THE ADVENTURER: ROXIE<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-imbued-riktor\" >THE IMBUED: RIKTOR<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-slayer-amily\" >THE SLAYER: AMILY<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-war-hammer-taara\" >THE WAR HAMMER: TAARA<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-chosen-arthur\" >THE CHOSEN: ARTHUR<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-old-growth-ybneth\" >THE OLD GROWTH: Y&#8217;BNETH<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-kunoichi-airi\" >THE KUNOICHI: AIRI<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-ash-weaver-marja\" >THE ASH WEAVER: MARJA<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-great-warlord-lu-bu\" >THE GREAT WARLORD: LU BU<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#the-stalwart-twins-teemee\" >THE STALWART TWINS: TEEMEE<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#purifying-blade-quillen\" >PURIFYING BLADE: QUILLEN<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#water-stone\" >WATER STONE<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#windrider-talisman\" >WINDRIDER TALISMAN<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#ring-of-gale\" >RING OF GALE<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#crystal-talisman\" >CRYSTAL TALISMAN<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#stream-bracers\" >STREAM BRACERS<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-26\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#ring-of-the-fiend\" >RING OF THE FIEND<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-27\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#tidecallers-mark\" >TIDECALLER&#8217;S MARK<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-28\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#purifying-bracers\" >PURIFYING BRACERS<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-29\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#mr-stabby\" >MR. STABBY<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-30\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#monsters-bane\" >MONSTERS&#8217; BANE<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-31\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#gnoll-cleaver\" >GNOLL CLEAVER<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-32\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#whispering-wind\" >WHISPERING WIND<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-33\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#soulreaver\" >SOULREAVER<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-34\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#lokis-curse\" >LOKI&#8217;S CURSE<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-35\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#leviathan\" >LEVIATHAN<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-36\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#scorching-wind\" >SCORCHING WIND<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-37\" href=\"https:\/\/hthgaming.com\/aov\/news\/january-2019-update-5413.html\/#shuriken\" >SHURIKEN<\/a><\/li><\/ul><\/nav><\/div>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-diviner-annette\"><\/span>THE DIVINER: ANNETTE<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 1: Gust Force<\/strong><\/p>\n<p>Magic damage: 65 (+9 per level) (+0.15 AP) \u2192 55 (+9 per level) (+0.15 AP)<\/p>\n<p>Cooldown: 9\/8.5\/8\/7.5\/7\/6.5 \u2192 10\/9.5\/9\/8.5\/8\/7.5<\/p>\n<p><strong>Ability 2: Wind Cuffs<\/strong><\/p>\n<p>Passive effect cooldown: 45 \u2192 60<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-anointed-one-ignis\"><\/span>THE ANOINTED ONE: IGNIS<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Passive ability: Sacred Flame<\/strong><\/p>\n<p>HP recovered when the mark is triggered: 120 (+8 per level) (+0.3 AP) \u2192 100 (+5 per level) (+0.15 AP)<\/p>\n<p><strong>Ability 1: Fire Crash<\/strong><\/p>\n<p>Magic damage: 340 (+40 per level) (+0.4 AP) \u2192 300 (+40 per level) (+0.4 AP)<\/p>\n<p><strong>Ability 2: Rain of Fire<\/strong><\/p>\n<p>Stun time: 1 sec \u2192 0.75 sec<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-ghost-guardian-kahlii\"><\/span>THE GHOST GUARDIAN: KAHLII<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Passive ability: Powerful Hymns<\/strong><\/p>\n<p>Bullet speed: 20m\/s \u2192 25m\/s<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-nether-queen-natalya\"><\/span>THE NETHER QUEEN: NATALYA<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 1: Arcane Spirits<\/strong><\/p>\n<p>Range: 9m \u2192 10m<\/p>\n<p><strong>Ability 2: Arcane Nova<\/strong><\/p>\n<p>Range: 8m \u2192 9m<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-fastest-man-alive-the-flash\"><\/span>THE FASTEST MAN ALIVE: THE FLASH<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 3: Cyclone<\/strong><\/p>\n<p>Slow effect on yourself: 50% \u2192 40%<\/p>\n<p>Magic damage dealt after 2 seconds: 500\/750\/1000 (+0.6 AP) \u2192 500\/750\/1000 (+0.7 AP)<\/p>\n<p>Cooldown: 60\/55\/50 \u2192 50\/45\/40<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-indomitable-astrid\"><\/span>THE INDOMITABLE: ASTRID<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 1: Spin Slash<\/strong><\/p>\n<p>Physical damage: 150 (+50 per level) (+1.1 AD) \u2192 200 (+40 per level) (+1.2 AD)<\/p>\n<p>Attack speed increase: 20% (+4% per level) increase when the target is hit \u2192 30% (+6% per level) increase when the target is hit<\/p>\n<p><strong>Ability 2: Fearless Charge<\/strong><\/p>\n<p>[Added] The attack speed bonus with be applied to the charge speed of the next normal attack.<\/p>\n<p><strong>Ability 3: Dire Blow<\/strong><\/p>\n<p>Conditions to trigger stun: Target has a higher HP percentage than you \u2192 You have less than 60% HP<\/p>\n<p>Conditions to tigger Slay: Target has the same or a lower HP percentage than you \u2192 Target has less than 60% HP, maximum damage against jungle monsters is increased to 2000<\/p>\n<p>Mechanic that reduces the cooldown of passive ability when it hits enemy heroes: Cooldown of passive is refreshed \u2192 Cooldown of passive is reduced by 3 sec<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-frenzy-ormarr\"><\/span>THE FRENZY: ORMARR<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Passive ability: Gut Punch<\/strong><\/p>\n<p>Probability of triggering stun: 20% \u2192 40%<\/p>\n<p>Stun time: 0.75 &#8211; 1 sec \u2192 Fixed at 0.75 sec<\/p>\n<p>Damage mechanic: Physical damage equal to (10 &#8211; 16)% of target&#8217;s current HP \u2192 Magic damage equal to (3 &#8211; 7)% of your maximum HP<\/p>\n<p>Internal cooldown: 4 sec \u2192 6 sec<\/p>\n<p><strong>Ability 2: Swagger<\/strong><\/p>\n<p>Fighting Spirit stacking mechanic: Add 1 stack each time the target is hit \u2192 Add 1 stack each time a hero is hit<\/p>\n<p>Cooldown: 4.5 \u2192 6<\/p>\n<p><strong>Ability 3: Walking Tall<\/strong><\/p>\n<p>[Added] Recover 2% of your maximum HP whenever an enemy hero is hit.<\/p>\n<p>[Added] Ability 1 can be used during the duration of the Ultimate.<\/p>\n<p>Cooldown: 28\/24\/20 \u2192 40\/35\/30<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-pandharma-master-zuka\"><\/span>THE PANDHARMA MASTER: ZUKA<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Passive ability: The Chi<\/strong><\/p>\n<p>Increase: (30\/35\/40\/45)% \u2192 (15\/20\/25\/30)%<\/p>\n<p><strong>Ability 1: Pain on a Stick<\/strong><\/p>\n<p>Enhanced the physical damage of normal attacks: 0.5 AD \u2192 60 (+20 per level) (+0.25 AD)<\/p>\n<p><strong>Ability 2: Panda Chariot<\/strong><\/p>\n<p>Shield: 150 (+30 per level) (+1.5 AD) \u2192 250 (+50 per level) (+1.5 AD)<\/p>\n<p>[Added] When the shield disappears or is destroyed, Zuka gains a recovery effect that recovers 30 (+10 per level) (+0.1 AD) per second for 3 seconds.<\/p>\n<p><strong>Ability 3: Skyfall<\/strong><\/p>\n<p>Enhanced the physical damage of normal attacks: 0.5 AD \u2192 70 (+40 per level) (+0.25 AD)<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-spirit-arduin\"><\/span>THE SPIRIT: ARDUIN<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Basic<\/strong><\/p>\n<p>Growth attack speed: 2% \u2192 3%<\/p>\n<p><strong>Passive ability: Bloodlust<\/strong><\/p>\n<p>Cooldown: 60 \u2192 45<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-adventurer-roxie\"><\/span>THE ADVENTURER: ROXIE<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Passive ability: Fire Spirit<\/strong><\/p>\n<p>Maximum HP required to convert 1 point of ability power: 50 \u2192 40<\/p>\n<p><strong>Ability 1: Wild Fire<\/strong><\/p>\n<p>Magic damage: 20 (+6 per level) (+0.14 AP) \u2192 20 (+6 per level) (+0.16 AP)<\/p>\n<p><strong>Ability 2: Blazing Shield<\/strong><\/p>\n<p>Haste percentage: 20% \u2192 25%<\/p>\n<p>Slowdown duration: 1.5 sec \u2192 2 sec<\/p>\n<p>Cooldown: 12-10 \u2192 10-8<\/p>\n<p><strong>Ability 3: Agnie&#8217;s Grasp<\/strong><\/p>\n<p>Cooldown: 40-32 \u2192 35-27<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-imbued-riktor\"><\/span>THE IMBUED: RIKTOR<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Basic<\/strong><\/p>\n<p>Growth max HP: 237.5 \u2192 262.5<\/p>\n<p><strong>Ability 1: Jungle Strike<\/strong><\/p>\n<p>Charge damage: 60 (+15 per level) (+0.4 AD) \u2192 50 (+20 per level) (+0.5 AD)<\/p>\n<p>Slash damage: 125 (+30 per level) (+0.8 AD) \u2192 100 (+40 per level) (+1.0 AD)<\/p>\n<p>Knockup time when in brush mode: 1 sec \u2192 0.75 sec<\/p>\n<p>Proportion of damage based on the target&#8217;s HP when in brush mode: 10% \u2192 (5-10)%<\/p>\n<p>Cooldown: 9 \u2192 9\/8.8\/8.6\/8.4\/8.2\/8<\/p>\n<p><strong>Ability 2: Retaliate<\/strong><\/p>\n<p>Cooldown: 3 \u2192 5<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-slayer-amily\"><\/span>THE SLAYER: AMILY<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 3: Enrage<\/strong><\/p>\n<p>Magic damage: 300\/400\/500 \u2192 300\/450\/600<\/p>\n<p>Magic damage dealt to nearby units per second: 60\/80\/100 \u2192 60\/90\/120<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-war-hammer-taara\"><\/span>THE WAR HAMMER: TAARA<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 3: Steeled Focus<\/strong><\/p>\n<p>Cooldown: 40 \u2192 35<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-chosen-arthur\"><\/span>THE CHOSEN: ARTHUR<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Basic<\/strong><\/p>\n<p>Base Armor: 98 \u2192 103<\/p>\n<p>The Smasher: Skud<\/p>\n<p><strong>Ability 1: Furious Charge<\/strong><\/p>\n<p>Physical damage: 210\/240\/270\/300\/330\/360 (+1.0 AD) \u2192 200\/250\/300\/350\/400\/450 (+1.0 AD)<\/p>\n<p>Cooldown: 7\/6.7\/6.4\/6.1\/5.8\/5.5 \u2192 6<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-old-growth-ybneth\"><\/span>THE OLD GROWTH: Y&#8217;BNETH<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Passive ability: Natural Affinity<\/strong><\/p>\n<p>HP recovered per second: 45 (+18 per level) \u2192 32 (+15 per level)<\/p>\n<p>Mana recovered per second: 14 (+2 per level) \u2192 10 (+2 per level)<\/p>\n<p><strong>Ability 2: Branching Out<\/strong><\/p>\n<p>Physical damage: 285 (+55 per level) (+0.95 AD) \u2192 240 (+70 per level) (+0.95 AD)<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-kunoichi-airi\"><\/span>THE KUNOICHI: AIRI<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Basic<\/strong><\/p>\n<p>Base HP Regen\/5 sec: 45 \u2192 51<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-ash-weaver-marja\"><\/span>THE ASH WEAVER: MARJA<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Basic<\/strong><\/p>\n<p>Base HP Regen\/5 sec: 46 \u2192 42<\/p>\n<p>Base Armor: 88 \u2192 84<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-great-warlord-lu-bu\"><\/span>THE GREAT WARLORD: LU BU<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 1: Red Stallion<\/strong><\/p>\n<p>Increase in speed of movement of the 3rd stage, movement distance: 3m \u2192 3.5m<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"the-stalwart-twins-teemee\"><\/span>THE STALWART TWINS: TEEMEE<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 1: Pooty Poots<\/strong><\/p>\n<p>[Added] When an enemy hero is hit, the cooldown of Ability 1 is reduced by a maximum of 40%.<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"purifying-blade-quillen\"><\/span>PURIFYING BLADE: QUILLEN<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 2: Decimate<\/strong><\/p>\n<p>Physical damage: 350 (+40 per level) (+1.0 additional AD) \u2192 300 (+40 per level) (+0.8 additional AD)<\/p>\n<p><strong>Ability 3: Assassinate<\/strong><\/p>\n<p>HP Regen: 100 (+50 per level) (+0.25 additional AD) -> 70 (+35 per level) (+0.15 additional AD)<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-equipment-adjustments.png\" alt=\"EQUIPMENT ADJUSTMENTS\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5423\" \/><\/h2>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"water-stone\"><\/span>WATER STONE<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>10 Mana Regen \u2192 8 Mana Regen<\/p>\n<p>20 HP Regen \u2192 5% movement speed<\/p>\n<p><strong>Unique passive &#8211; Devotion<\/strong><\/p>\n<p>Mechanic: Only increases Gold and EXP for allies \u2192 Increases Gold and EXP for yourself and allies<\/p>\n<p>Maximum stacks: 2 \u2192 3<\/p>\n<p>Additional Gold gained by yourself and allies per stack: 15 \u2192 30<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"windrider-talisman\"><\/span>WINDRIDER TALISMAN<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>175 Armor \u2192 150 Armor<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"ring-of-gale\"><\/span>RING OF GALE<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Crafting items: Wind Stone + Spell Tome \u2192 Wind Stone + Light Armor<\/p>\n<p>60 Ability Power \u2192 150 Armor<\/p>\n<p>[Added] +5% Cooldown Speed<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"crystal-talisman\"><\/span>CRYSTAL TALISMAN<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>120 Armor \u2192 150 Armor<\/p>\n<p>20 Mana Regen \u2192 15 Mana Regen<\/p>\n<p>[Added] +5% Movement Speed<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"stream-bracers\"><\/span>STREAM BRACERS<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Crafting items: Water Stone + Magic Ring \u2192 Water Stone + Light Armor<\/p>\n<p>10% Cooldown Speed \u2192 5% Cooldown Speed<\/p>\n<p>20 Mana Regen \u2192 15 Mana Regen<\/p>\n<p>[New] +150 Armor<\/p>\n<p>[Added] +5% Movement Speed<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"ring-of-the-fiend\"><\/span>RING OF THE FIEND<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Crafting items<\/strong>: Ring of Gale + Magic Ring + Spell Tome \u2192 Ring of Gale + Magic Ring + Ring of Vitality<\/p>\n<p>90 Ability Power \u2192 200 Armor<\/p>\n<p>30 Mana Regen \u2192 20 Mana Regen<\/p>\n<p>[Added] +600 HP<\/p>\n<p><strong>Unique Active [Tornado Eye]<\/strong><\/p>\n<p>[Added] Gain the vision of illuminated enemies for 4 seconds.<\/p>\n<p>[Added]  After activation, nearby allies within 8m receive a 50% increase in movement speed for 2 seconds.<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"tidecallers-mark\"><\/span>TIDECALLER&#8217;S MARK<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>200 Armor \u2192 250 Armor<\/p>\n<p>20 Mana Regen \u2192 15 Mana Regen<\/p>\n<p>[Added] +5% Movement Speed<\/p>\n<p>[Added] +40 HP Regen<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"purifying-bracers\"><\/span>PURIFYING BRACERS<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Crafting items<\/strong>: Stream Bracers + Ring of Vitality + Ring of Vitality \u2192 Stream Bracers + Ring of Vitality + Magic Ring<\/p>\n<p>500 HP \u2192 600 HP<\/p>\n<p>[Added] +200 Armor<\/p>\n<p>[Added] +5% Movement Speed<\/p>\n<p><strong>Unique Active [Purifying Spell]<\/strong><\/p>\n<p>Remove the control effects on one nearby ally hero \u2192 Remove the control effects on all nearby allies<\/p>\n<p>[Removed] Increase movement speed of friendly units by 30% and gain immunity to slow effects for 2 seconds.<\/p>\n<p>[Added] Even before purchase of jungling equipment, the stacked layers of passive ability Wild are recorded. After purchasing level 2 or level 3 jungling equipment, the buff corresponding to stacked layers will be received.<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"mr-stabby\"><\/span>MR. STABBY<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Wild]<\/strong><\/p>\n<p>Increase to own attack damage: increase by 3 \u2192 increase by 2<\/p>\n<p>Maximum stacks: 15 \u2192 20<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"monsters-bane\"><\/span>MONSTERS&#8217; BANE<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Wild]<\/strong><\/p>\n<p>Increase to own ability power: increase by 8 \u2192 increase by 6<\/p>\n<p>Maximum stacks: 15 \u2192 20<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"gnoll-cleaver\"><\/span>GNOLL CLEAVER<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Wild]<\/strong><\/p>\n<p>Increase to own maximum HP: increase by 70 \u2192 increase by 50<\/p>\n<p>Maximum stacks: 15 \u2192 20<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"whispering-wind\"><\/span>WHISPERING WIND<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Wild]<\/strong><\/p>\n<p>Increase to own attack speed: increase by 2% \u2192 increase by 1.5%<\/p>\n<p>Maximum stacks: 15 \u2192 20<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"soulreaver\"><\/span>SOULREAVER<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Wild]<\/strong><\/p>\n<p>Increase to own attack damage: increase by 3 \u2192 increase by 2<\/p>\n<p>Maximum stacks: 15 \u2192 30<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"lokis-curse\"><\/span>LOKI&#8217;S CURSE<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Wild]<\/strong><\/p>\n<p>Increase to own ability power: increase by 8 \u2192 increase by 6<\/p>\n<p>Maximum stacks: 15 \u2192 30<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"leviathan\"><\/span>LEVIATHAN<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Wild]<\/strong><\/p>\n<p>Increase to own maximum HP: increase by 70 \u2192 increase by 50<\/p>\n<p>Maximum stacks: 15 \u2192 30<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"scorching-wind\"><\/span>SCORCHING WIND<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Wild]<\/strong><\/p>\n<p>Increase to own attack speed: increase by 2% \u2192 increase by 1.5%<\/p>\n<p>Maximum stacks: 15 \u2192 30<\/p>\n<h3 class=\"space\"><span class=\"ez-toc-section\" id=\"shuriken\"><\/span>SHURIKEN<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>[Unique Passive &#8211; Vital Point]<\/strong><\/p>\n<p>[Added] Internal cooldown of 0.3 seconds after the passive effect is triggered.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-artistic-adjustments.png\" alt=\"ARTISTIC ADJUSTMENTS\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5422\" \/><\/h2>\n<p>Updated the hero avatars of Zuka, Cresht and Azzen&#8217;Ka.<\/p>\n<p>Updated the character art of skins, including Zuka&#8217;s Bodhi, Nakroth&#8217;s Demonic and Thane&#8217;s Chief Knight.<\/p>\n<p>Redesigned the hero model, art, avatar and some skin art resources for Yorn.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-audio-adjustment.png\" alt=\"AUDIO ADJUSTMENT\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5421\" \/><\/h2>\n<p>The New Year Version login and lobby music was composed by the Hexany team.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2019\/01\/aovpro-bug-fixes-and-other-adjustments.png\" alt=\"BUG FIXES AND OTHER ADJUSTMENTS\" width=\"600\" height=\"60\" class=\"aligncenter size-full wp-image-5420\" \/><\/h2>\n<p>Adjusted the recovery range of the Altar and fixed the bug in which recovery is prevented in the corner of the Altar.<\/p>\n<p>Fixed a bug in which jungle monsters exit combat due to incompatibility between the range before exiting combat of some jungle monster camps and the terrain of the map.<\/p>\n<p>Fixed a bug in which Omen&#8217;s normal attacks lagged a little when his passive ability was triggered.<\/p>\n<p>Fixed a bug in which Emily&#8217;s Ability 2 missed in certain situations.<\/p>\n<p>Fixed an issue with the description of Annette&#8217;s Ability 1 (a maximum of 4 damage instances are dealt with the inner circle).<\/p>\n<p>Fixed an issue with the description of Marja&#8217;s passive ability (normal attacks and abilities slow enemies when HP is full).<\/p>\n<p>Fixed a bug in which Murad&#8217;s ultimate could be abnormally unlocked.<\/p>\n<p>Fixed a bug in which the prompt icon of Peura&#8217;s passive displayed wrongly.<\/p>\n<p>Fixed a bug in which the damage of Yorn&#8217;s Ability 2 did not trigger consecutively sometimes.<\/p>\n<p>Fixed a bug in which the indicator of Tel&#8217;Annas&#8217; Ability 2 did not match the actual range.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The January 2019 Update will include changes to the hero balance as well as peripheral system, arena mechanics, and other game adjustments.<\/p>\n","protected":false},"author":1,"featured_media":5442,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_kad_post_transparent":"default","_kad_post_title":"default","_kad_post_layout":"default","_kad_post_sidebar_id":"","_kad_post_content_style":"default","_kad_post_vertical_padding":"default","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[1],"tags":[18],"class_list":["post-5413","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-patch-notes"],"_links":{"self":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts\/5413","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/comments?post=5413"}],"version-history":[{"count":0,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts\/5413\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/media\/5442"}],"wp:attachment":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/media?parent=5413"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/categories?post=5413"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/tags?post=5413"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}