{"id":8354,"date":"2020-05-22T08:10:16","date_gmt":"2020-05-22T16:10:16","guid":{"rendered":"https:\/\/aovpro.net\/?p=8354"},"modified":"2020-05-22T08:21:41","modified_gmt":"2020-05-22T16:21:41","slug":"may-22nd-2020-balance-changes","status":"publish","type":"post","link":"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html","title":{"rendered":"May 22nd 2020 Balance Changes"},"content":{"rendered":"<p>The <a href=\"https:\/\/hthgaming.com\/aov\/\" rel=\"noopener noreferrer\" target=\"_blank\">Arena of Valor<\/a> May 22nd 2020 Update sees mage heroes early-stage team fight presence is also enhanced.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/hthgaming.com\/aov\/wp-content\/uploads\/2020\/05\/aov-may22-update-thumbnail.jpg\" alt=\"Arena of Valor May 22nd 2020 Balance Changes\" width=\"1200\" height=\"675\" class=\"aligncenter size-full wp-image-8356\" \/><\/p>\n<p>Dear Challengers,<\/p>\n<p>Arena of Valor is getting a server update on May 22, 2020 at 6:00 am GMT. Players are advised to avoid matchmaking during the period. After completing a match, players are required to re-login to update the resource pack. We apologize for any inconvenience caused.<\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_88 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#battlefield-adjustments\" >BATTLEFIELD ADJUSTMENTS<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#lanes\" >Lanes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#defense-tower\" >Defense Tower<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#hero-balance-adjustments\" >HERO BALANCE ADJUSTMENTS<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#ghost-guardian-kahlii\" >Ghost Guardian: Kahlii<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#the-seer-ilumia\" >The Seer: Ilumia<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#elegant-liliana\" >Elegant: Liliana<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#the-reaper-queen-mina\" >The Reaper Queen: Mina<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#rouie\" >Rouie<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#zill\" >Zill<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#taara\" >Taara<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#dirak\" >Dirak<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#alice\" >Alice<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#keera\" >Keera<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#improved-hero-control-feel\" >IMPROVED HERO CONTROL FEEL<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#errol-the-tainted\" >Errol, the Tainted<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#carano-chess-balance-tweaks\" >CARANO CHESS BALANCE TWEAKS<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#combos-buff\" >Combos Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#enhancement-of-some-chess-pieces\" >Enhancement of some Chess Pieces<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/hthgaming.com\/aov\/news\/may-22nd-2020-balance-changes-8354.html\/#bug-fixes\" >BUG FIXES<\/a><\/li><\/ul><\/nav><\/div>\n<h2><span class=\"ez-toc-section\" id=\"battlefield-adjustments\"><\/span>BATTLEFIELD ADJUSTMENTS<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p><strong>Designer&#8217;s Note<\/strong>: In the previous adjustments, we had done an array of tweaks to mage&#8217;s equipment, in which mages received some valuable buffs. However, there are still some middle lane heroes who are neglected. Therefore, we are focusing this adjustment on middle lane heroes by reducing the minions&#8217; HP during the early game, so that Middle Lane heroes can clear the minions easily to roam around the map. We thought that the defense of the Defense Tower during the early game was rather low. Therefore, we are implementing a buff on the Outer Tower of the middle lane and Slayer lane, in which we hope that the game centers more on roaming instead of worrying about the tower.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"lanes\"><\/span>Lanes<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Attribute Tweaks<\/strong>: The basic HP growth of minions in the Middle Lane is reduced by 20%, while basic HP growth will be normal again after 5 minutes.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"defense-tower\"><\/span>Defense Tower<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Mechanics Tweaks<\/strong>: The &#8220;Protection&#8221; of Middle Lane Outer Tower and Slayer Lane Outer Tower is fortified: 40% damage reduction for the first 3 minutes -> 60% damage reduction for the first 5 minutes<\/p>\n<h2><span class=\"ez-toc-section\" id=\"hero-balance-adjustments\"><\/span>HERO BALANCE ADJUSTMENTS<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p><strong>Designer&#8217;s Note<\/strong>: We noticed that the growth of mage is focusing too much on late game, which sees them unable to cope with team fights during the middle stage of the game. Therefore, we have made some tweaks based on their growth rate by making them not too much rely on AP buff. Their early-stage team fight presence is also enhanced at the same time maintaining their late-game team fight prowess.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"ghost-guardian-kahlii\"><\/span>Ghost Guardian: Kahlii<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 1: Soul Summoning<\/strong><\/p>\n<p>Slow Effect: 10%, lasts for 2 seconds, stacks up to 5 times -> 30%, lasts for 2 seconds, not stackable<\/p>\n<p><strong>Ability 3: Ethereal Pulse<\/strong><\/p>\n<p>Magic Damage: 70 + 20\/lv + 0.09AP -> 80 + 20\/lv + 0.08AP<\/p>\n<h3><span class=\"ez-toc-section\" id=\"the-seer-ilumia\"><\/span>The Seer: Ilumia<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 2: Banish<\/strong><\/p>\n<p>Magic Damage: 190 + 24\/lv + 0.4AP -> 250 + 30\/lv + 0.4AP<\/p>\n<p>Cooldown: 10 &#8211; 1\/lv -> 9 &#8211; 0.6\/lv<\/p>\n<p><strong>Basic<\/strong><\/p>\n<p>Base Movement Speed: 340 -> 350<\/p>\n<h3><span class=\"ez-toc-section\" id=\"elegant-liliana\"><\/span>Elegant: Liliana<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 1: Foxtrot<\/strong><\/p>\n<p>Tail Damage: 300 + 60\/lv + 0.5AP -> 350 + 50\/lv + 0.5AP<\/p>\n<p><strong>Ability 2: Blinding Light<\/strong><\/p>\n<p>Missile Damage: 300 + 30\/lv + 0.75AP -> 400 + 40\/lv + 0.65AP<\/p>\n<p><strong>Basic<\/strong><\/p>\n<p>Base Attack: 156 -> 165<\/p>\n<p>Attack Growth increased to 10<\/p>\n<h3><span class=\"ez-toc-section\" id=\"the-reaper-queen-mina\"><\/span>The Reaper Queen: Mina<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Designer&#8217;s Note<\/strong>: Compared to other tank-support heroes, Mina&#8217;s mechanics and value are rather lackluster, in which her Ultimate&#8217;s taunt effect is unstable at a specific point of the game. Therefore, we have temporarily added some values on her to enhance her game presence, and we will be monitoring her continuously to see if any mechanic&#8217;s optimization is required.<\/p>\n<p><strong>Ability 1: Whirling Scythe<\/strong><\/p>\n<p>Mana Consumption: 75 ->  50<\/p>\n<p>Cooldown: 8 &#8211; 0.6\/lv -> 6.5 &#8211; 0.3\/lv<\/p>\n<p><strong>Basic<\/strong><\/p>\n<p>Base Movement Speed: 380 -> 390<\/p>\n<p>Lord of the Abyss: Maloch<\/p>\n<p><strong>Ability 1: Cleave<\/strong><\/p>\n<p>Physical Damage: 400 + 120\/lv + 1.8AD -> 350 + 110\/lv + 1.8AD<\/p>\n<p><strong>Ability 2: Souleater<\/strong><\/p>\n<p>Max Shield: 600 + 210\/lv + 2.7AD -> 540 + 180\/lv + 2.7AD<\/p>\n<h3><span class=\"ez-toc-section\" id=\"rouie\"><\/span>Rouie<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Mechanic Tweaks:<\/strong><\/p>\n<p>While using her Ability 2 and Roxie&#8217;s Ultimate to teleport back to the Altar, Rouie can no longer bring units back with her.<\/p>\n<p>While using his Ability 2 to absorb Hero or Minions and Rouie&#8217;s Ultimate to teleport back to the Altar, Zip can no longer bring units back with him.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"zill\"><\/span>Zill<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Designer&#8217;s Note<\/strong>: Tweaked mana cost and cooldown. Zill&#8217;s over-dependence on the Sage Buff as well as his Ability 2 cooldown has been reduced.<\/p>\n<p><strong>Skill 1: Wind Blade<\/strong><\/p>\n<p>Mana Consumption: 65+5\/lv \u219250+5\/lv<\/p>\n<p><strong>Ability 2: Wind Shift<\/strong><\/p>\n<p>Cooldown: 12.5-0.5\/lv \u219210<\/p>\n<p>Mana Consumption: 70+10\/lv \u219260<\/p>\n<p><strong>Skill 3: Tornado<\/strong><\/p>\n<p>Mana Consumption: 120+20\/lv \u2192100+15\/lv<\/p>\n<h3><span class=\"ez-toc-section\" id=\"taara\"><\/span>Taara<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Designer&#8217;s Note<\/strong>: HP regeneration is a core characteristic of Taara. However, since she was affected by Curse of Death, her current popularity has been worrisome, so we decided to show her some love.<\/p>\n<p><strong>Passive: Fighting Spirit<\/strong><\/p>\n<p>Current HP is reduced when using normal abilities: 5% \u21924%<\/p>\n<p>Current HP is reduced when using Ultimate: 10% \u21928%<\/p>\n<h3><span class=\"ez-toc-section\" id=\"dirak\"><\/span>Dirak<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Designer&#8217;s Note<\/strong>: Dirak&#8217;s Ability 2 has caused a lot of negative feedback from players due to the range. Our previous adjustment of his Ability 2 did not meet our expectations. So, we have further reduced his Ability 2 casting range this time.<\/p>\n<p><strong>Ability 2: Fallen Star<\/strong><\/p>\n<p>Casting Range: 12m \u219211m<\/p>\n<h3><span class=\"ez-toc-section\" id=\"alice\"><\/span>Alice<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Designer&#8217;s Note<\/strong>: Alice&#8217;s Ultimate is too powerful for the current gameplay as her opponents can neither dodge nor fight back (Silent), and even significantly lower magic defense. When confronting certain mages, Alice seems a little overpowered. Therefore, we have increased her cooldown and lowered her defense during the late game, making her a more reasonable opponent. At the same time, we are also considering how players can better withstand her Ultimate.<\/p>\n<p><strong>Ability 3: Hissy Fit<\/strong><\/p>\n<p>Decreased Magic Defense: 30%+10%\/lv \u219230%<\/p>\n<p>Cooldown: 35-5\/lv \u219230<\/p>\n<h3><span class=\"ez-toc-section\" id=\"keera\"><\/span>Keera<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Designer&#8217;s Note<\/strong>: Keera is a bit too strong in the current gameplay, especially during mid and late game. Therefore, we have weakened her abilities during early game. At the same time, by increasing the cooldown of her abilities, her mobility has become limited to a certain extent.<\/p>\n<p><strong>Ability 1: Umbra Dream<\/strong><\/p>\n<p>Slow Down&#8217;s Internal Cooldown: 4s \u21925s<\/p>\n<p>Slow Down Effect: 25% \u219210%+5%\/lv<\/p>\n<h2><span class=\"ez-toc-section\" id=\"improved-hero-control-feel\"><\/span>IMPROVED HERO CONTROL FEEL<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"errol-the-tainted\"><\/span>Errol, the Tainted<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Ability 1: Ghostscythe<\/strong><\/p>\n<p>Previously, Errol will move to the back of the enemy when his ability hits an enemy. You are now able to use your left joystick to maneuver your position after your ability lands on an enemy.<\/p>\n<p><strong>Ability 2: Boneshaver<\/strong><\/p>\n<p>Optimized the control feel before being enhanced by reducing the recoil time for 0.1 seconds after using the ability.<\/p>\n<p><strong>Ultimate: Demon Claw<\/strong><\/p>\n<p>Iron Body will be triggered before the jump into the air, making him immune to control effects.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"carano-chess-balance-tweaks\"><\/span>CARANO CHESS BALANCE TWEAKS<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"combos-buff\"><\/span>Combos Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Assassin Changes: 6 Assassins: 50 critical chance, 250% critical damage -> 60% critical chance, 250% critical damage<\/p>\n<p>Marksman Changes: 4 Marksmen: 40% critical chance, 50% attack -> 50% critical chance, 60% attack<\/p>\n<p>Tank Changes: 6 Tanks: Tanks&#8217; extra armor gained +1200 -> Allies&#8217; extra armor gained +1200<\/p>\n<h3><span class=\"ez-toc-section\" id=\"enhancement-of-some-chess-pieces\"><\/span>Enhancement of some Chess Pieces<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Moren Physical and Magic Resistance\uff1a100\/140\/180 -> 100\/200\/300<\/p>\n<p>Florentino: 1500\/3000\/4500 -> 2000\/4000\/6000<\/p>\n<p>Annette: 500\/1000\/1500 -> 1000\/2000\/3000<\/p>\n<p>Xeniel: Damage: 500\/750\/1000 -> 750\/1250\/1750<\/p>\n<p>Gildur: 600\/1200\/1800 -> 600\/1600\/2600<\/p>\n<p>Gildur: Guardian|Believer -> Tank|Guardian|Believer<\/p>\n<h2><span class=\"ez-toc-section\" id=\"bug-fixes\"><\/span>BUG FIXES<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Fixed an issue where the 6-Tank combos in Carano Chess could not be triggered. Tank chess pieces become 6 from a previous number of 5, as Gildur joins the tank combos now.<\/p>\n<p>Magic Chess: Fixed a bug where the &#8220;Shield of the Lost&#8221; description did not state the effect of increased Energy when equipped<\/p>\n<p>Fixed an issue where, in Valor Quests, rewards for Bronze II could not be collected due to reaching Bronze I after Placement Match.<\/p>\n<p>Fixed an issue where the passive HP Regen of Equipment &#8211; Belt of Clarity could not be activated.<\/p>\n<p>Magic Chess: Fixed a bug where the &#8220;Shield of the Lost&#8221; description did not state the effect of increased Energy when equipped.<\/p>\n<div class=\"space\">Source: <a href=\"https:\/\/www.facebook.com\/notes\/arena-of-valor\/may-22th-balance-changes\/3228441227180310\/\" rel=\"noopener nofollow noreferrer\" class=\"external\" target=\"_blank\">Arena of Valor<\/a>.<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The Arena of Valor May 22nd 2020 Update sees mage heroes early-stage team fight presence is also enhanced.<\/p>\n","protected":false},"author":1,"featured_media":8356,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[1],"tags":[18],"class_list":["post-8354","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-patch-notes"],"_links":{"self":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts\/8354","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/comments?post=8354"}],"version-history":[{"count":0,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/posts\/8354\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/media\/8356"}],"wp:attachment":[{"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/media?parent=8354"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/categories?post=8354"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hthgaming.com\/aov\/wp-json\/wp\/v2\/tags?post=8354"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}