Fernando protects his teamates through the use of his shield, creating a massive barrier to absorb projectiles. In a teamfight, Fernando’s Flame Lance can turn an entire area into a danger zone for the enemy team.

Fernando Paladins Strike


Flame LanceCD: 0.5s. Fire 4 attacks in rapid succession, with each attack dealing 250 area damage. Applies a damage over time effect to enemies who are hit, dealing 100 damage every 1s for 2s.
ShieldCD: 5s. Expand your shield to block up to 3500 damage. During this time, you cannot attack and movement speed is reduced. Shield energy recharges slowly when not being used.
ChargeCD: 15s. Dash forward at great speed, dealing 200 damage to all enemies in your path.
ImmortalCD: Energy Gained. Fernando and all nearby allies cannot be brought below 1500 health and becom immune to debuffs for 5 seconds. Fernando’s movement speed is reduced by 10%.


Level up to active a talent. You can level up 5 times, and each time you level up you can select from a set of two different talents.

Basic attacks reduce healing by 50%.2Basic attacks deal 15% more damage.
Recovery increases by 30%.3Gain 25% area damage reduction.
Ultimate charges 100% faster.4Ability cooldowns reduced by 50%.
Movement speed increases by 25%.5CC duration reduced by 50%.
Max health increased by 25%.6Gain 25% basic attack damage reduction.


Sapphire (Unlocked in Awards)

Sapphire (Unlocked in Awards) Paladins Strike

Warhawk (Unlocked by Crystals)

Warhawk (Unlocked by Crystals) Paladins Strike