The MARVEL Super War December 31st 2020 Update sees Ronan’s member-exclusive “Ultimate” skin arrives.
Free Hero Rotation Update
This week’s free hero rotation has been updated!
On December 31, 2020 (Thursday) at 5:00 AM (GMT+8), the new roster of heroes that are free to use in 5v5 battles will be: Cloak & Dagger, Corvus Glaive, Daredevil, Doctor Strange, Namor, Proxima Midnight, Rocket Raccoon, Storm, Thor, and Vision. Go into battle, Watcher!
New Watchers (characters below Lv. 10) can use heroes (beginner and easy difficulty) from the weekly free roster, and also from the free roster for new players.
Latest Events
Login Gifts
Event Duration: After maintenance on December 31, 2020 to January 6, 2021 (GMT+8).
Log in and claim free Hero Shards, Skin Shards, and Dark Stars!
New Year’s Party
Event Duration: January 1, 2021 to January 6, 2021 (GMT+8).
Complete New Year’s Challenge to receive Fireworks, Dark Stars, and more! Exchange Fireworks into various amazing items!
Skin Upgrade
Event Duration: After maintenance on December 31, 2020 to January 13, 2021 (GMT+8).
Our skins inspired by Marvel’s Avengers: Endgame received a complete overhaul and will return for a limited time. Enjoy a 30% discount for the first week!
Added Content
Membership
The member-exclusive skin for the first season of 2021 will be updated after maintenance on December 31, 2020 (GMT+8).
Purchasing 90 days of Star Membership during the season will reward you with Ronan’s member-exclusive “Ultimate” skin.
Hero Adjustments
Scarlet Witch
To better suit her positioning as a beginner hero, we have decided to reduce the difficulty of casting Scarlet Witch’s [Reality Warp], replacing its original fan-shaped crowd control effect with a directional single-target control effect, and thus improving her ability to execute combos in the laning phase. At the same time, due to [Chaos Magic]’s overpowering crowd control capability, we have also decided to reduce [Chaos Magic]’s control effect and improve its damage to compensate for the nerf.
In addition to ability adjustments, we’ve also canceled Scarlet Witch’s ability to cast while moving in order to remove redundant ability mechanisms.
Ability 2
The fan-shaped crowd control effect has been replaced by a single-target directional control effect.
Stun duration has been increased from 0.75 seconds to 1.2 seconds.
Ability 4 (Ultimate)
Removed the stun effect after hitting an enemy and replaced it with an 80% slow effect, lasting 1.5 seconds.
Base ability damage has been increased from 350/550/750/950 to 400/625/850/1075.
Damage bonus has been increased from (95%*Energy Attack) to (105%*Energy Attack).
Mantis
[Life Drain] is Mantis’ main harass ability, so we’ve increased the hit rate of this ability to optimize the gameplay experience.
Ability 1
Projectile width has been increased from 200 to 275.
Human Torch
Human Torch has the tendency to underperform in the early game. Therefore, we’ve increased his base HP and reduced the Energy consumption of [Flames of Rage] in the hopes of rectifying his shortcomings.
Base Stats
Base HP has been increased from 1,160 to 1,210.
Ability 4 (Ultimate)
EP consumption has been decreased from 120 to 100.
Loki
We have decided to optimize the sub-par experience of [Illusions] during a pursuit by reducing the ability’s duration and range. We’ve also increased the DoT damage dealt by [Asgardian Magic] to compensate for the nerf.
Ability 1
[Illusion]’s duration has been reduced from 6 seconds to 4 seconds, and the range has been reduced from 900 to 700.
Ability 4 (Ultimate)
DoT damage has been increased from (45+15% Energy Attack) to 45/65/85+15/20/25% Energy Attack.
Hela
As a mage who excels in close-range combat, Hela should have higher HP as a form of insurance. Therefore, we’ve improved her base HP and HP growth in hopes of enhancing her performance.
Base Stats
Base HP has been increased from 1,200 to 1,250.
HP growth has been increased from 210 to 215.
Polaris
Polaris was a little too overwhelming in battle, so we’ve reduced her control and damage abilities to level the playing field.
Passive
Damage percentage reduced from 6% to 5%.
Ability 4 (Ultimate)
Stun duration unified from 1.3/1.5/1.7 to a flat 1.4 seconds.
Captain America
After we weakened Captain America’s control ability, his effectiveness in battle was affected more than expected. This time, we have comprehensively improved his damage and recovery ability in the hopes of improving his performance.
Passive
Shield bonus has been increased from (+65%*Extra Physical Attack) to (+90%*Extra Physical Attack).
Ability 2
HP regen bonus has been increased from (+15%*Extra Physical Attack) to (+20%*Extra Physical Attack).
Ability 4 (Ultimate)
Second-stage damage bonus has been increased from (120%*Extra Physical Attack) to (+120/130/140/150%*Extra Physical Attack).
Adjustments and Optimizations
Optimized the visual appearance and added personalized Entry/Recall actions to Ant-Man, Hawkeye, Rocket Raccoon, and War Machine’s skins inspired by Marvel’s Avengers: Endgame.