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Home MARVEL Super War

MARVEL Super War: July 23th 2020 Update Patch Notes

July 23, 2020 - Updated on July 24, 2020
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MARVEL Super War: July 23th 2020 Update Patch Notes
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The MARVEL Super War July 23th 2020 Update sees Blade’s new epic skin Lord of Night is now available in store.

Table of Contents

  • Free Hero Rotation Update
  • The Lord of Night Approaches
  • Interstellar Voyage – Interstellar Exploration Event
  • Hero Adjustments
    • Namor
    • Emma Frost
    • War Machine
    • Vision
    • Thor
    • Ancient One
    • Adam Warlock

Free Hero Rotation Update

This week’s free hero rotation has been updated!

On July 23, 2020 (Thursday) at 5:00 AM, the new roster of heroes that are free to use in 5v5 battles are: Black Widow, Cull Obsidian, Emma Frost, Executioner, Groot, Hela, Jubilee, Rocket Raccoon, Star-Lord, and Storm. Go forth into battle, Watcher!

New Watchers (characters below Lv. 10) are able to use heroes of beginner and easy difficulty from the weekly free roster, and heroes from the free roster for new players.

The Lord of Night Approaches

Blade’s new epic skin “Lord of Night” is now available in store. Enjoy a 30% off discount from July 23 after maintenance until August 5. Don’t miss out!

Interstellar Voyage – Interstellar Exploration Event

Event Duration: After maintenance on July 23, 2020 to July 29, 2020

The spaceship will arrive at Station 3! Complete Exploration Quests to advance your battle progress and obtain Warp Energy and Interstellar Ore!

Hero Adjustments

Namor

We’ve increased Namor’s control capabilities and made him more impactful in teamfights, while still maintaining his core gameplay in the hopes of improving the combat experience.

Ability 4 (Ultimate)

The whirlpool radius has been reduced from 650 yards to 500 yards.

When Namor lands, he’ll deal damage to the target and enemies nearby.

The whirlpool no longer disappears when Namor leaves it.

Emma Frost

Due to Telepathic Pulse’s lengthy cooldown, Emma Frost lacked significant impact and harassment capabilities in the late game, so we’ve increased its damage and reduced the cooldown to improve her harassment capabilities.

Ability 1

Cooldown has been reduced from 8 seconds at all levels to 8/7.7/7.4/7.1/6.8/6.5/6.2 seconds.

Telepathic Pulse’s damage bonus has been increased from (40%*energy attack/30%*energy attack) to (50%*energy attack/35%*energy attack).

War Machine

We’ve increased the hit rate of Fire Bomb to increase War Machine’s control capabilities and improve his laning gameplay.

Ability 2

Fire Bomb’s range has been increased from 600*200 yards to 750*300 yards.

Vision

Vision’s self-defense capabilities while using Density Manipulation were stronger than expected, so we’ve reduced the duration of Intangible State during Density Manipulation.

Ability 1

Intangible State duration has been reduced from 1.5 seconds to 1 second.

Thor

Our initial design intent for Thor was to have him be a fighter hero who is suitable for beginners, so we have increased the hit rate for Hammer Strike and strengthened the damage and recovery capabilities of his natural passive: God of Thunder.

Passive Ability

God of Thunder’s damage bonus has been increased from (0.4% of enemy’s max HP*level) to (0.5% of enemy’s max HP*level).

God of Thunder’s recovery bonus has been increased from (3%+0.3% of lost HP*level) to (5%+0.4% of lost HP*level).

Ability 1

The width of Mjolnir has been increased from 200 yards to 240 yards.

Ancient One

Our intent for Ancient One’s specialty is her exceptional mobility and sustained DPS during Peak State, so we’ve reduced the damage and shield value of her Tao Mandalas during Peak State to delay her burst timing and to improve the gameplay experience for her opponents.

Ability 1

Tao Mandala’s shield value during Peak State has been adjusted from (100/140/180/220/260+65%*energy attack) to (80/100/120/140/160+70%*energy attack).

Tao Mandala’s damage during both normal and Peak State has been reduced from (120/190/260/330/400+70%*energy attack) to (120/180/240/300/360+65%*energy attack).

Adam Warlock

Adam’s HP Regen during Cosmic Explosion exceeded expectations and was causing great difficulty for his opponents in teamfights, so we’ve reduced the HP Regen for his natural passive: Golden Chrysalis and Ability 1: Cosmic Explosion to give his opponents a better chance at retaliating.

Passive Ability

The extra HP Regen provided by each stack of Golden Chrysalis has been adjusted from (0.12%*max HP) to (0.15%*max HP).

Ability 4 (Ultimate)

The ability will enter cooldown once all cosmic energy has been spent.

Cosmic Explosion’s HP Regen has been adjusted from (20/35/50/65+24%*energy attack+2%*extra HP) to (25/35/45/55+24%*energy attack+1%*extra HP).

Source: MARVEL Super War.
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A gaming content creator with 9+ years experience working in Vietnam online gaming industry.

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