The MARVEL Super War October 10th 2020 Update sees new season, new melee DPS hero Magik, new Battle Pass and new skins arrives.
Free Hero Rotation Update
This week’s free hero rotation has been updated!
On October 8, 2020 (Thursday) at 5:00 AM (GMT+8), the new roster of heroes that are free to use in 5v5 battles will be: Black Knight, Ghost, Jubilee, Namor, Pixie, Quicksilver, Rocket Raccoon, Star-Lord, Storm, and Thor. Go forth into battle, Watcher!
The New Season Has Begun
Season 4 will begin after maintenance on October 10, 2020 (GMT+8). Please take note of the following:
At the start of Season 4, the starting tier for all Watchers will be based on their final tier at the end of Season 3 and will be inherited accordingly.
At the start of Season 4, Watchers will receive an Avatar Frame and Crystals according to their highest tier in Season 3. The Supreme Legendary Master Avatar Frame requires their tier to be Supreme Legendary Master at the closing of tier results.
Watchers who win 10 Ranked Game matches and reach the Immortal Gold tier during Season 4 will receive Magneto’s exclusive Season 4 skin: The Controller.
Match data for Season 4 will be added to Season Moments at the start of Season 4.
New Hero Magik
Magik is a melee DPS hero. Her sword can easily slice through armor, and she is capable of dragging enemy heroes into limbo.
Pasif Natural: Darkchylde
Passive: Magik gains dark energy when she deals damage to enemies. When she has dark energy, her basic attack deals extra damage.
Passive – Darkchylde: Magik transforms into Darkchylde when she has full dark energy, strengthening her basic attack and increasing her movement speed and attack speed.
Ability 1: Whirlwind Frenzy
Magik channels her power to spin and deal damage. Press and hold the ability to channel power. The longer the time, the higher the damage. While channeling, Magik receives reduced damage but is also immobilized.
This ability’s damage increases during her Darkchylde state.
Ability 2: Soulsword Slice
Magik swings her sword in the specified direction twice, damaging and slowing enemies in her path while recovering HP.
Her Darkchylde state adds a third attack.
Ability 3: Wrath of Limbo
Magik sends forth a wave of dark magic energy. Press and hold the ability to channel power. Magik’s movement speed increases while channeling. When she finishes channeling, she slashes in the direction of the joystick, dealing AoE damage.
Her Darkchylde state increases this ability’s damage.
Ultimate Ability: Stepping Disc Duel
Magik banishes the specified enemy hero to Limbo and engages them in single combat.
Hero Pack Now Available
All Magik – Illyana Rasputin archive data has been collected. She will be joining you all in battle this week, and her Classic skin will be added to the Shop.
From today until 11:59:59 PM (GMT+8) on October 16, all Watchers can purchase the Magik Data Pack, as well as recruit this hero and unlock her skin! There’s even a 20% off discount on this pack in its first week!
New Skins
Warbringer
War Machine’s new epic “Warbringer” skin is now available in store. Enjoy a 30% off discount from October 10, 2020 after maintenance to October 23 (GMT+8). Don’t miss out!
Goddess of Justice
Hela’s new epic “Goddess of Justice” skin is now available in store. Enjoy a 30% off discount from October 10, 2020 after maintenance to October 23 (GMT+8). Don’t miss out!
Battle Pass
S.H.I.E.L.D. has announced Battle Pass 007!
Complete S.H.I.E.L.D. quests to increase your Battle Pass Level and unlock supply rewards! Spend 428 Star Credits to unlock access to the Battle Pass’ special supplies and claim special supplies according to your current level.
Current supply rewards include Beast’s skin – Zen, Home Beacon – Zen, Broadcast Screen – Zen, and other rare items. Spend 798 Star Credits to unlock Express Access and receive an early trial for Beast’s skin – Zen, the Battle Pass 007 Special Avatar Frame, and instantly gain 20 Battle Pass levels!
We also have an extra something for all our Watchers who joined the battle a little late. The exclusive Battle Pass 001 skin, Battle Pass 001 Pack – Avatar, and Battle Pass 001 Pack – Supplies are making a limited-time comeback!
Watchers can use Assembly Vanguards and S.H.I.E.L.D. Tokens to redeem them in the Redemption Shop. The supplies include Magneto’s exclusive Battle Pass skin – Galactic Force, and the Battle Pass 001 exclusive Home Beacon, Broadcast Screen, and Avatar. This limited-time return ends when Battle Pass 011 is announced, so redeem them while they’re available!
Early trial: Even if you haven’t reached Lv. 60, you can still try out the skin reward! This privilege only applies for the duration of this Battle Pass. You can unlock the skin permanently once you reach Lv. 60.
Latest Events
Ultimate Codebreaker
Event Duration: After maintenance on October 10, 2020 to November 18, 2020 (GMT+8)
Complete specific daily quests during the event to obtain Decoder Chips and use the chips to draw prizes. Reach a certain amount of drawing attempts to unlock the limited-edition “Exclusive Avatar – Agent Black Widow” and “Exclusive Avatar – Fated Rival!”
Discount Pack
Event Duration: After maintenance on October 10, 2020 to November 18, 2020 (GMT+8)
Exclusive Agent Supplies have arrived! Enjoy the Value Packs galore!
Watchers are welcomed to purchase 15-Day Supplies Plan, Logistics Supplies I, and Logistics Supplies II at a discounted price! Don’t miss out on these offers!
Total Recharge Bonus
Event Duration: After maintenance on October 10, 2020 to November 18, 2020 (GMT+8)
When your total recharge amount reaches the specified amount, you’ll obtain Broadcast Screen – Agent Black Widow, Skin Shards, Crystals, Brilliant Caskets, and other amazing rewards! The “Broadcast Screen – Agent Black Widow” is limited to the inspired event, so don’t miss out!
Warm-Up
Event Duration: After maintenance on October 10, 2020 to October 14, 2020 (GMT+8)
Complete the corresponding daily quests to obtain Decoder Chips. Use Decoder Chips to draw various prizes in the Ultimate Codebreaker event and receive a chance to win “Selection Pack – Skin!”
Battle for Vibranium
Event Duration: After maintenance on October 10, 2020 to October 16, 2020 (GMT+8)
Experience the brand-new Battle for Vibranium and claim deluxe rewards!
Battle for Vibranium Adjustments
We’ve made some adjustments to Battle for Vibranium to make the mode more fun. The new version will be updated at midnight on October 10, 2020 (GMT+8).
Only 1 Vibranium will be present on the field at all times.
Heroes who have Vibranium will gain an attack bonus and can deal fatal damage to enemy heroes with lower HP.
Earn points by submitting Vibranium within the designated time and by KO’ing enemy heroes. Teams who have Vibranium receive extra points when they K.O. an enemy hero.
Watchers can use support items contained within Vibranium Supply Boxes to temporarily enhance their capabilities and K.O. the enemy hero who has the Vibranium to take it from them.
Hero Adjustments
Star-Lord
The elemental projectiles fired from Star-Lord’s Let’s Rock are too efficient at triggering some of his gear’s special effects, allowing him to deal more damage than expected when equipped with low DPS gear. We hope to reduce Star-Lord’s use of attack effects by enhancing his buffs on attack-oriented gear.
Ability 1
Damage bonus from elemental projectiles has been increased from (30%*physical attack) to (33%*physical attack).
The weakening coefficient for triggering the elemental projectile’s attack effect has been reduced from 30% to 24%.
Emma Frost
We’ve increased Psionic Shield’s effective radius in hopes of strengthening her initiation stability.
Basic Stats
HP growth coefficient has been increased from 210 to 220.
Ability 2
Psionic Shield’s effective radius has been increased from 150 yards to 200 yards.
Namor
We hope by reducing the cooldown for Deep Sea Vortex to increase Namor’s movement speed, thereby making him more of a threat in teamfights.
Basic Stats
Base movement speed has been increased from 365 to 375.
Ability 4 (Ultimate)
Cooldown has been decreased from 50 seconds at all levels to 50/47/44/41 seconds.
Heimdall
Ability 4 (Ultimate)
After a K.O., the regen bonus within the field has been increased from (2%/2.5%/3%*max HP) to (2%/3.5%/5%*max HP).
Gear Adjustments
Stormbreaker
We realized that trying to stack Stormbreaker’s passive ability to full is more difficult than expected, putting it at a disadvantage compared to other cooldown-reducing gear. We hope to fulfill its potential by making it easier to trigger the gear’s passive ability.
The maximum stack has been reduced from 6 to 4. The armor reduction given by each stack has been increased from 4% to 6% and its duration has been reduced from 6 seconds to 5 seconds.
Megingjord
We realized that players who are able to buy Megingjord early had marked endurance advantage, allowing them to benefit in the early and mid-game. We hope to encourage players to consider buying this gear in the mid to late game for more economic growth by increasing the cost for combining this gear. We’ve also weakened the increased healing effect provided by this gear.
The price has been increased from 1,865 Coins to 2,015 Coins.
The “increased healing received” effect has been reduced from 30% to 25%.
Sky Shadows
We’ve optimized the effective range for Sky Shadows’ extra attack, allowing the extra attack to hit targets within the attack range more effectively.
Cloak of Levitation
Cloak of Levitation currently carries two passive effects. The first is more defense-oriented and provides immunity against one ability, while the second is more attack-oriented and reduces the energy resist of nearby enemies. We hope that the adjustments will allow the gear to be more defense-oriented.
Removed passive: Divine Aura
The trigger interval for Cloak of Levitation’s passive has been reduced from 40 seconds to 30 seconds.
Intermediate Support
EP regen acceleration has been reduced from 50% to 25%.
Intermediate Healing Enhancement
EP regen acceleration has been reduced from 50% to 25%.
Regeneration Cradle
The price has been increased from 1,535 Coins to 1,685 Coins.
Added 50% EP regen acceleration.
Gemstone Prism
Added 25% EP regen acceleration.
Enhancement Serum
We hope to better differentiate the two pieces of defense-oriented support gear, Gemstone Prism and Enhancement Serum, to satisfy the attack needs of certain support players.
Added 25% EP regen acceleration.
Enhancement Serum’s passive effect has been changed from increasing armor and energy resist to increasing (12+1*level) physical attack and (18+1.5*level) energy attack.
Adjustments and Optimizations
Added a Marvel’s “Black Widow” inspired background effect.
The models of minions in battle have been changed to Marvel’s “Black Widow” inspired theme.
The lobby has been changed to Marvel’s “Black Widow” inspired theme.
The background music has been changed to music exclusive to the Marvel’s “Black Widow” inspired event.
Adjustments and Optimizations to Surtur and His Summons
Reasons for adjustment
We wish to make it more worthwhile to take down Surtur, and add a certain level of risk when going after him.
We want to better clarify Surtur’s function by making it more enticing for the team with Surtur’s Crown to summon him and encouraging Watchers to plan their push around Surtur instead of relying on laning.
We hope to have Surtur’s presence speed up the battle in the late game and play a part in ending the battle.
Specific adjustments
Adjusted Surtur’s starting HP and growth rate. His initial HP has been increased from 5,060 to 6,578. His HP growth rate has been increased from 720 every 30 seconds to 936 every 30 seconds.
Adjusted the logic and frequency of triggering Surtur’s ability, Eternal Flame.
Before adjustment: Eternal Flame triggers upon summoning Surtur with Surtur’s Crown, and continues to cast on all 3 lanes every 15 seconds for a total of 3 times.
After adjustment: Eternal Flame triggers when Surtur is KO’d, and continues to cast on all 3 lanes every 30 seconds for a total of 3 times.
Adjusted Surtur’s HP growth rate and his maximum growth limit when summoned using Surtur’s Crown. His HP growth rate has been increased from 650 to 840. His maximum HP growth limit has been increased from 20,000 to 24,200.
Added a mechanic that grants heroes an attack and durability buff when they are near the summoned Surtur. At the same time, Surtur’s attack and durability will also increase by a set level when there are friendly heroes near him.
Added a mechanic that grants heroes stronger turret destroying capabilities when they are near the summoned Surtur. When near Surtur, all basic attacks of friendly heroes will deal continuous true fire damage to turrets.
Increased Surtur’s strength in the late game when summoned using Surtur’s Crown. When summoning Surtur with Surtur’s Crown after KO’ing Surtur 20 minutes after the match begins, the mutual buff between Surtur and heroes grows stronger.
Added an HP regen mechanic to Surtur during battle.
Increased the dual-resistance reduction effect on heroes near Surtur.
Adjusted the launch-up duration and range of Surtur’s Magma Pillar ability.
Optimized the warning indicator display for some of Surtur’s abilities.
Optimized the Coin distribution logic after Surtur KOs minions with his Eternal Flame. If there are no heroes near the lanes, the Coins from the lanes will be distributed equally to all team members.
Fixed an issue where, in rare circumstances, Surtur would not leave battle to recover HP when there are no targets in his attacking range.
Adjustments and Optimizations to Avatar of Bast
Reasons for adjustment
We wish to make it more worthwhile to take down Avatar of Bast, and add a certain level of risk when going after him.
We hope to have Avatar of Bast’s presence speed up the battle in the late game and play a part in ending the battle.
Specific adjustments
Adjusted some of Avatar of Bast’s basic stats.
Avatar of Bast’s attack growth coefficient has been increased from 10 to 15.
Avatar of Bast’s initial HP has been increased from 3,660 to 5,000. Her HP growth coefficient has been increased from 400 to 600. Her maximum HP growth limit has been increased from 12,880 to 29,000.
Avatar of Bast’s maximum armor growth limit has been increased from 200 to 300. Her maximum energy resistance limit has been increased from 120 to 210.
Adjusted the initial and maximum Coin value from KO’ing Avatar of Bast.
Before adjustment: The initial value is 20 Coins per person and the Maximum value is 200 Coins per person.
After adjustment: Bonus is set at 150 Coins per person.
Revamped the team buffs gained from KO’ing Avatar of Bast.
Before revamp: Increases hero’s physical attack and energy attack by 15%/20%/25%.
After revamp: Adds splash damage to hero’s basic attacks and abilities.
Increased Avatar of Bast’s strength in the late game. When KO’ing Avatar of Bast 15 minutes after the match begins, the entire team is granted even greater strength from Avatar of Bast.
Added control immunity to Avatar of Bast.