HTH Gaming
  • Ragnarok X
  • LoL
  • MLBB
  • Games List
No Result
View All Result
HTH Gaming
No Result
View All Result
Home Ragnarok X: Next Generation

Ragnarok X: Next Generation Mage Skill Database

Here are everything you need to know about Mage skill in the Ragnarok X: Next Generation mobile game.

June 23, 2021 - Updated on November 11, 2021
in Ragnarok X: Next Generation
354 27
0
Ragnarok X: Next Generation Magician Skil Database
Share on FacebookShare on Twitter

Mage is a job that masters withcraft to bring down enemies. This job is the weakest character, but has the highest Intelligence which allows them to cast various types of offensive magic. This job can only use magic wands and knives as weapons. All of their magic abilities mostly have special elements. Thier next job is Wizard.

Table of Contents

  • Cold Bolt
  • Fire Ball
  • Fire Bolt
  • Fire Wall
  • Frost Driver
  • Heaven Drive
  • Lightning Bolt
  • Magic Crusher
  • Soul Strike
  • Zen

Cold Bolt

Active Skill

Base SkillDescription
Level 1Call down an ice bolt on an enemy, dealing (110% of M.ATK + 220) Water magic damage.

Distance: 8M
Var CT: 2s
SP Cost: 5

Level 2Call down an ice bolt on an enemy, dealing (120% of M.ATK + 320) Water magic damage.

Distance: 8M
Var CT: 2.5s
SP Cost: 7

Level 3Call down an ice bolt on an enemy, dealing (130% of M.ATK + 420) Water magic damage.

Distance: 8M
Var CT: 3s
SP Cost: 9

Level 4Call down an ice bolt on an enemy, dealing (140% of M.ATK + 520) Water magic damage.

Distance: 8M
Var CT: 3.5s
SP Cost: 11

Level 5Call down an ice bolt on an enemy, dealing (150% of M.ATK + 620) Water magic damage.

Distance: 8M
Var CT: 4s
SP Cost: 13

Level 6Call down an ice bolt on an enemy, dealing (160% of M.ATK + 720) Water magic damage.

Distance: 8M
Var CT: 5s
SP Cost: 15

Level 7Call down an ice bolt on an enemy, dealing (170% of M.ATK + 820) Water magic damage.

Distance: 8M
Var CT: 5.5s
SP Cost: 17

Level 8Call down an ice bolt on an enemy, dealing (180% of M.ATK + 920) Water magic damage.

Distance: 8M
Var CT: 6s
SP Cost: 19

Level 9Call down an ice bolt on an enemy, dealing (190% of M.ATK + 1020) Water magic damage.

Distance: 8M
Var CT: 6.5s
SP Cost: 21

Level 10Call down an ice bolt on an enemy, dealing (200% of M.ATK + 1120) Water magic damage.

Distance: 8M
Var CT: 7s
SP Cost: 23

Fire Ball

Active Skill

Base SkillDescription
Level 1Shoot a fireball, dealing (105% of M.ATK + 130) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 10s
Fixed CD : 2s
SP Cost : 10

Level 2Shoot a fireball, dealing (110% of M.ATK + 200) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 11s
Fixed CD : 2s
SP Cost : 14

Level 3Shoot a fireball, dealing (115% of M.ATK + 270) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 12s
Fixed CD : 2s
SP Cost : 18

Level 4Shoot a fireball, dealing (120% of M.ATK + 340) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 13s
Fixed CD : 2s
SP Cost : 22

Level 5Shoot a fireball, dealing (125% of M.ATK + 410) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 14s
Fixed CD : 2s
SP Cost : 26

Level 6Shoot a fireball, dealing (130% of M.ATK + 480) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 15s
Fixed CD : 2s
SP Cost : 30

Level 7Shoot a fireball, dealing (135% of M.ATK + 550) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 16s
Fixed CD : 2s
SP Cost : 34

Level 8Shoot a fireball, dealing (140% of M.ATK + 620) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 17s
Fixed CD : 2s
SP Cost : 38

Level 9Shoot a fireball, dealing (145% of M.ATK + 690) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 18s
Fixed CD : 2s
SP Cost : 42

Level 10Shoot a fireball, dealing (150% of M.ATK + 760) Fire magic damage to enemy units within 3 meters of the specified location. .

Distance : 8M
Var CD : 19s
Fixed CD : 2s
SP Cost : 46

Fire Bolt

Active Skill

Base SkillDescription
Level 1Call down a fire bolt on an enemy, dealing (110% of M.ATK + 220) Fire magic damage. .

Distance: 8M
Var CT: 2s
SP Cost: 5

Level 2Call down a fire bolt on an enemy, dealing (120% of M.ATK + 320) Fire magic damage. .

Distance: 8M
Var CT: 2.5s
SP Cost: 7

Level 3Call down a fire bolt on an enemy, dealing (130% of M.ATK + 420) Fire magic damage. .

Distance: 8M
Var CT: 3s
SP Cost: 9

Level 4Call down a fire bolt on an enemy, dealing (140% of M.ATK + 520) Fire magic damage. .

Distance: 8M
Var CT: 3.5s
SP Cost: 11

Level 5Call down a fire bolt on an enemy, dealing (150% of M.ATK + 620) Fire magic damage. .

Distance: 8M
Var CT: 4s
SP Cost: 13

Level 6Call down a fire bolt on an enemy, dealing (160% of M.ATK + 720) Fire magic damage. .

Distance: 8M
Var CT: 5s
SP Cost: 15

Level 7Call down a fire bolt on an enemy, dealing (170% of M.ATK + 820) Fire magic damage. .

Distance: 8M
Var CT: 5.5s
SP Cost: 17

Level 8Call down a fire bolt on an enemy, dealing (180% of M.ATK + 020) Fire magic damage. .

Distance: 8M
Var CT: 6s
SP Cost: 19

Level 9Call down a fire bolt on an enemy, dealing (190% of M.ATK + 1020) Fire magic damage. .

Distance: 8M
Var CT: 6.5s
SP Cost: 21

Level 10Call down a fire bolt on an enemy, dealing (200% of M.ATK + 1120) Fire magic damage. .

Distance: 8M
Var CT: 7s
SP Cost: 23

Fire Wall

Active Skill
Required Fire Ball Lv 5 to unlock this skill.

Base SkillDescription
Level 1Conjures a ring of fire to obstruct enemies from advancing, dealing (33% of M.ATK + 25) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 4 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 6s
Fixed CD: 3s
SP Cost: 10

Level 2Conjures a ring of fire to obstruct enemies from advancing, dealing (36% of M.ATK + 40) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 5 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT : 1s
Fixed CT : 1s
Var CD : 7s
Fixed CD : 3s
SP Cost : 10

Level 3Conjures a ring of fire to obstruct enemies from advancing, dealing (39% of M.ATK + 55) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 6 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 8s
Fixed CD: 3s
SP Cost: 10

Level 4Conjures a ring of fire to obstruct enemies from advancing, dealing (42% of M.ATK + 70) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 7 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 9s
Fixed CD: 3s
SP Cost: 10

Level 5Conjures a ring of fire to obstruct enemies from advancing, dealing (45% of M.ATK + 85) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 8 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 10s
Fixed CD: 3s
SP Cost: 10

Level 6Conjures a ring of fire to obstruct enemies from advancing, dealing (48% of M.ATK + 100) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 9 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 11s
Fixed CD: 3s
SP Cost: 10

Level 7Conjures a ring of fire to obstruct enemies from advancing, dealing (51% of M.ATK + 115) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 10 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 12s
Fixed CD: 3s
SP Cost: 10

Level 8Conjures a ring of fire to obstruct enemies from advancing, dealing (54% of M.ATK + 130) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 11 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 13s
Fixed CD: 3s
SP Cost: 10

Level 9Conjures a ring of fire to obstruct enemies from advancing, dealing (57% of M.ATK + 145) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 12 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 14s
Fixed CD: 3s
SP Cost: 10

Level 10Conjures a ring of fire to obstruct enemies from advancing, dealing (60% of M.ATK + 160) Fire magic damage to enemies that attempt to pass the firewall. Last for 10 Seconds. The ring of fire can obstruct enemies up to 13 times and will persist for at least 3 Seconds.

Distance: 2.5M
Var CT: 1s
Fixed CT: 1s
Var CD: 15s
Fixed CD: 3s
SP Cost: 10

Frost Driver

Active Skill
Required Cold Bolt Lv 5 to unlock this skill.

Base SkillDescription
Level 1Deals (225% M.ATK + 440) Water magic damage to an enemy and has a 55% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 10

Level 2Deals (250% M.ATK + 480) Water magic damage to an enemy and has a 60% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 14

Level 3Deals (275% M.ATK + 520) Water magic damage to an enemy and has a 65% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 18

Level 4Deals (300% M.ATK + 560) Water magic damage to an enemy and has a 70% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 22

Level 5Deals (325% M.ATK + 600) Water magic damage to an enemy and has a 75% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 26

Level 6Deals (350% M.ATK + 640) Water magic damage to an enemy and has a 80% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 30

Level 7Deals (375% M.ATK + 680) Water magic damage to an enemy and has a 85% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 34

Level 8Deals (400% M.ATK + 720) Water magic damage to an enemy and has a 90% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 38

Level 9Deals (425% M.ATK + 760) Water magic damage to an enemy and has a 95% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 42

Level 10Deals (450% M.ATK + 800) Water magic damage to an enemy and has a 100% chance to freeze then for 1 seconds. Whilefrozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Distance: 8M
Var CD: 12s
Fixed CD: 6s
SP Cost: 46

Heaven Drive

Active Skill

Base SkillDescription
Level 1Commands spikes to protude from the ground near the target, dealing (110% of M.ATK + 220) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 2s
SP Cost: 5

Level 2Commands spikes to protude from the ground near the target, dealing (120% of M.ATK + 320) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 2.5s
SP Cost: 7

Level 3Commands spikes to protude from the ground near the target, dealing (130% of M.ATK + 420) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 3s
SP Cost: 9

Level 4Commands spikes to protude from the ground near the target, dealing (140% of M.ATK + 520) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 3.5s
SP Cost: 11

Level 5Commands spikes to protude from the ground near the target, dealing (150% of M.ATK + 620) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 4s
SP Cost: 13

Level 6Commands spikes to protude from the ground near the target, dealing (160% of M.ATK + 720) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 5s
SP Cost: 15

Level 7Commands spikes to protude from the ground near the target, dealing (170% of M.ATK + 820) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 5.5s
SP Cost: 17

Level 8Commands spikes to protude from the ground near the target, dealing (180% of M.ATK + 920) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 6s
SP Cost: 19

Level 9Commands spikes to protude from the ground near the target, dealing (190% of M.ATK + 1020) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 6.5s
SP Cost: 21

Level 10Commands spikes to protude from the ground near the target, dealing (200% of M.ATK + 1120) Earth magic damage to an enemy. .

Distance: 8M
Var CT: 7s
SP Cost: 23

Lightning Bolt

Active Skill

Base SkillDescription
Level 1Call down a lightning bolt on an enemy, dealing (110% of M.ATK + 220) Wind magic damage. .

Distance: 8M
Var CT: 2s
SP Cost: 5

Level 2Call down a lightning bolt on an enemy, dealing (120% of M.ATK + 320) Wind magic damage. .

Distance: 8M
Var CT: 2.5s
SP Cost: 7

Level 3Call down a lightning bolt on an enemy, dealing (130% of M.ATK + 420) Wind magic damage. .

Distance: 8M
Var CT: 3s
SP Cost: 9

Level 4Call down a lightning bolt on an enemy, dealing (140% of M.ATK + 520) Wind magic damage. .

Distance: 8M
Var CT: 3.5s
SP Cost: 11

Level 5Call down a lightning bolt on an enemy, dealing (150% of M.ATK + 620) Wind magic damage. .

Distance: 8M
Var CT: 4s
SP Cost: 13

Level 6Call down a lightning bolt on an enemy, dealing (160% of M.ATK + 720) Wind magic damage. .

Distance: 8M
Var CT: 5s
SP Cost: 15

Level 7Call down a lightning bolt on an enemy, dealing (170% of M.ATK + 820) Wind magic damage. .

Distance: 8M
Var CT: 5.5s
SP Cost: 17

Level 8Call down a lightning bolt on an enemy, dealing (180% of M.ATK + 920) Wind magic damage. .

Distance: 8M
Var CT: 6s
SP Cost: 19

Level 9Call down a lightning bolt on an enemy, dealing (190% of M.ATK + 1020) Wind magic damage. .

Distance: 8M
Var CT: 6.5s
SP Cost: 21

Level 10Call down a lightning bolt on an enemy, dealing (200% of M.ATK + 1120) Wind magic damage. .

Distance: 8M
Var CT: 7s
SP Cost: 23

Magic Crusher

Active Skill

Base SkillDescription
Level 1Deal (115% of M.ATK + 280) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 5s
Fixed CD: 3s
SP Cost: 5

Level 2Deal (130% of M.ATK + 400) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 6s
Fixed CD: 3s
SP Cost: 7

Level 3Deal (145% of M.ATK + 520) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 7s
Fixed CD: 3s
SP Cost: 9

Level 4Deal (160% of M.ATK + 640) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 8s
Fixed CD: 3s
SP Cost: 11

Level 5Deal (175% of M.ATK + 760) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 9s
Fixed CD: 3s
SP Cost: 13

Level 6Deal (190% of M.ATK + 880) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 10s
Fixed CD: 3s
SP Cost: 15

Level 7Deal (205% of M.ATK + 1000) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 11s
Fixed CD: 3s
SP Cost: 17

Level 8Deal (220% of M.ATK + 1120) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 12s
Fixed CD: 3s
SP Cost: 19

Level 9Deal (235% of M.ATK + 1240) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 13s
Fixed CD: 3s
SP Cost: 21

Level 10Deal (250% of M.ATK + 1360) Neutral magic damage to an enemy on use. .

Distance: 8M
Var CD: 14s
Fixed CD: 3s
SP Cost: 23

Soul Strike

Active Skill

Base SkillDescription
Level 1Summon Holy spirits to attack, dealing (130% of M.ATK + 320) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 1s
SP Cost: 5

Level 2Summon Holy spirits to attack, dealing (140% of M.ATK + 440) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 1s
SP Cost: 7

Level 3Summon Holy spirits to attack, dealing (150% of M.ATK + 560) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 1.5s
SP Cost: 9

Level 4Summon Holy spirits to attack, dealing (160% of M.ATK + 680) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 1.5s
SP Cost: 11

Level 5Summon Holy spirits to attack, dealing (170% of M.ATK + 800) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 2s
SP Cost: 13

Level 6Summon Holy spirits to attack, dealing (180% of M.ATK + 920) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 2s
SP Cost: 15

Level 7Summon Holy spirits to attack, dealing (190% of M.ATK + 1040) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 2.5s
SP Cost: 17

Level 8Summon Holy spirits to attack, dealing (200% of M.ATK + 1160) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 2.5s
SP Cost: 19

Level 9Summon Holy spirits to attack, dealing (210% of M.ATK + 1280) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 3s
SP Cost: 21

Level 10Summon Holy spirits to attack, dealing (220% of M.ATK + 1400) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. .

Distance: 8M
Var CT: 3s
SP Cost: 23

Zen

Passive Skill

Base SkillDescription
Level 1Increase SP Regen, restoring (0.1% of Max SP +2) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 3%.

Fixed CD :10s

Level 2Increase SP Regen, restoring (0.2% of Max SP +4) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 6%.

Fixed CD :10s

Level 3Increase SP Regen, restoring (0.3% of Max SP +6) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 9%.

Fixed CD :10s

Level 4Increase SP Regen, restoring (0.4% of Max SP +8) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 12%.

Fixed CD :10s

Level 5Increase SP Regen, restoring (0.5% of Max SP +10) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 15%.

Fixed CD :10s

Level 6Increase SP Regen, restoring (0.6% of Max SP +12) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 18%.

Fixed CD :10s

Level 7Increase SP Regen, restoring (0.7% of Max SP +14) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 21%.

Fixed CD :10s

Level 8Increase SP Regen, restoring (0.8% of Max SP +16) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 24%.

Fixed CD :10s

Level 9Increase SP Regen, restoring (0.9% of Max SP +18) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 27%.

Fixed CD :10s

Level 10Increase SP Regen, restoring (1% of Max SP +20) SP every 10 Seconds and increasing the effectiveness of SP recovery items by 30%.

Fixed CD :10s

Source: Ragnarok X: Next Generation Wiki
Share472Tweet295Share83Share
Hai

Hai

A gaming content creator with 9+ years experience working in Vietnam online gaming industry.

Related Posts

Ragnarok X: Next Generation March 30th 2022 Update Patch Notes
Ragnarok X: Next Generation

Ragnarok X: Next Generation March 30th 2022 Update Patch Notes

March 29, 2022

The Ragnarok X: Next Generation March 30th 2022 Update sees all new Third Class Jobs and the Aldebaran area map arrives.

Ragnarok X: Next Generation Pet Database
Ragnarok X: Next Generation

Ragnarok X: Next Generation Pet Database

September 10, 2021

Here are everything you need to know about pet in Ragnarok X: Next Generation, includes as follows: list of pet, talent, aptitude and how to obtain.

Ragnarok X: Next Generation Fishing Database
Ragnarok X: Next Generation

Ragnarok X: Next Generation Fishing Database

July 3, 2021 - Updated on March 30, 2022

Here are everything you need to know about fishing in Ragnarok X: Next Generation game, includes as follows: list of fish, fishing locations, and how to get started.

Ragnarok X: Next Generation Cooking Database
Ragnarok X: Next Generation

Ragnarok X: Next Generation Cooking Database

July 3, 2021 - Updated on March 30, 2022

Here are everything you need to know about cooking in Ragnarok X: Next Generation game, includes as follows: cooking recipes, food buffs and food merchant.

Subscribe
Notify of
guest
guest
0 Comments
Inline Feedbacks
View all comments

Recent News

Warlander launches January 24th, 2023 for PC

Warlander launches January 24th, 2023 for PC

January 6, 2023
MARVEL Super War September 8th 2022 Update Patch Notes

MARVEL Super War September 8th 2022 Update Patch Notes

September 10, 2022
MARVEL Super War

MARVEL Super War September 1st 2022 Update Patch Notes

September 4, 2022
MARVEL Super War August 18th 2022 Update Patch Notes

MARVEL Super War August 18th 2022 Update Patch Notes

August 18, 2022
MARVEL Super War August 11th 2022 Update Patch Notes

MARVEL Super War August 11th 2022 Update Patch Notes

August 11, 2022

Trending

  • Ragnarok X: Next Generation Monsters Database

    Ragnarok X: Next Generation Monsters Database

    47826 shares
    Share 19130 Tweet 11957
  • Black Desert Mobile: For Siani! Event Guide

    16884 shares
    Share 6754 Tweet 4221
  • Ragnarok X: Next Generation Enchantment Database

    46550 shares
    Share 18620 Tweet 11638
  • Ragnarok X: Next Generation Blue Equipment Database

    23924 shares
    Share 9570 Tweet 5981
  • Black Desert Mobile Basic Guide: Orzeca’s Treasure

    7308 shares
    Share 2923 Tweet 1827
  • About us
  • Terms of Service
  • Privacy Policy
  • Contact

© 2017 - 2022 HTH Gaming. All Rights Reserved.

No Result
View All Result
  • Home
  • Black Desert Mobile
  • Blade & Soul Revolution
  • Mobile Legends: Bang Bang
  • Moonlight Sculptor
  • MU Archangel
  • Ragnarok X: Next Generation
  • Blog

© 2017 - 2022 HTH Gaming. All Rights Reserved.

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
wpDiscuz