Laugh, skip, hop! Then rend a hole in spacetime and dazzle your enemies with starlight.
Passive: More Sparkles!
After casting a spell, Zoe’s next basic attack deals bonus magic damage.
Q: Paddle Star
Zoe fires a star that deals magic damage in a small area and applies her passive. She can recast Q mid-flight to redirect the star to a new position near her. The star’s damage increases based on the distance it has traveled in a straight line.
W: Spell Thief
Enemy summoner spells and active item casts drop spell shards on the ground for an extended period of time. Some minions also drop a spell shard when killed by Zoe. Collecting a spell shard grants one cast of that spell or active item.
When casting any summoner spell, Zoe briefly gains bonus movement speed and tosses missiles at the nearest enemy (prioritizing her nearest enemy). Each missile can trigger her passive.
E: Sleepy Trouble Bubble
Zoe throws a ball that detonates on the first target hit, dealing magic damage and making the struck enemy drowsy. After a couple of seconds, drowsy enemies will briefly fall asleep and take extra damage from the next attack or spell. Whenever an enemy falls asleep, this ability’s cooldown is reduced.
If the Bubble hits nothing, it lingers on the ground as a trap. If cast over a wall, it gains casting range.
R: Portal Jump
Briefly teleport to a targeted position, then teleport back. During the teleport you can use abilities and attack normally, and see over walls. However, you won’t be able to move.