Profile
“…Captain Chevreuse, once again I implore you, we must tighten up the Special Security and Surveillance Patrol’s entry requirements. Right now, we count among our members petty crooks who have burgled all over the Court of Fontaine, street fighters whose only concern is getting rich, and even a bandit whose band of cronies almost succeeded in robbing a bank! If you hadn’t personally caught him red-handed — scoping the place out under the guise of being an investor — they might very well have pulled it off… For pity’s sake, we’re supposed to be the Maison Gardiennage! Even if just to preserve our image, please consider doing something!”
— The ninth in a series of pleading letters sent to Chevreuse by Captain Grosrochard of the Gardes
“Behave yourself or the Patrol will get you!”
— A warning often issued to naughty Fontainian children from exasperated parents
Of course, those children are too young to understand how ridiculous such a thought is — that you might be dragged off by the Special Security and Surveillance Patrol for going to bed too late, eating snacks after brushing your teeth, or getting bad grades. In reality, the only people that the Patrol are really after are notorious criminals. As children grow older and come to learn this, these warnings quickly lose their effect.
…But some members of the Special Security and Surveillance Patrol can’t help but resent this type of “education” when they notice children on the street quietly slipping away as they approach. As they see it, painting such a picture of the Patrol couldn’t be more inappropriate. If people are allowed to keep saying such things, then the Patrol’s infamous reputation will loom like a shadow over the children of Fontaine, and who knows how long it will stay there?
“What’s wrong with that?”
This was Special Security and Surveillance Patrol Captain Chevreuse’s response as she sat there dealing with official documents.
“I hope they’ll always remember our ‘infamous reputation,’ and understand the meaning behind it…”
“…That way, perhaps there won’t need to come a day when I have to drag them away for real.”
Name | Chevreuse |
Title | Executor of Order |
Rarity | 4-star |
Constellation | Sclopetum Ensiferum |
Weapon | Polearm |
Vision | Pyro |
Affiliation | Special Security and Surveillance Patrol |
Birthday | January 10th |
Special Dish | Sin: The Kind that Doesn’t Need to be Dealt With |
Chinese VA | 潘丹妮 (Pan Danni) |
Japanese VA | 下地紫野 (Shimoji Shino) |
English VA | Erica Lindbeck |
Korean VA | 채민지 (Chae Min-ji) |
Version Released | 4.3 |
Chevreuse Ascension Chevreuse
Here are all items that you will need to ascend Chevreuse to level 90:
- 420,000 Mora
- 46 Fontemer Unihorn
- 168 Lumidouce Bell
- 1 Agnidus Agate Sliver
- 9 Agnidus Agate Fragment
- 9 Agnidus Agate Chunk
- 6 Agnidus Agate Gemstone
- 18 Meshing Gear
- 30 Mechanical Spur Gear
- 36 Artificed Dynamic Gear
Phase | Level | Mora | Material #1 | Material #2 | Material #3 | Material #4 |
---|---|---|---|---|---|---|
1 | 20 | 20,000 | 1 Agnidus Agate Sliver | 3 Lumidouce Bell | 3 Meshing Gear | |
2 | 40 | 40,000 | 3 Agnidus Agate Fragment | 2 Fontemer Unihorn | 10 Lumidouce Bell | 15 Meshing Gear |
3 | 50 | 60,000 | 6 Agnidus Agate Fragment | 4 Fontemer Unihorn | 20 Lumidouce Bell | 12 Mechanical Spur Gear |
4 | 60 | 80,000 | 3 Agnidus Agate Chunk | 8 Fontemer Unihorn | 30 Lumidouce Bell | 18 Mechanical Spur Gear |
5 | 70 | 100,000 | 6 Agnidus Agate Chunk | 12 Fontemer Unihorn | 45 Lumidouce Bell | 12 Artificed Dynamic Gear |
6 | 80 | 120,000 | 6 Agnidus Agate Gemstone | 20 Fontemer Unihorn | 60 Lumidouce Bell | 24 Artificed Dynamic Gear |
Chevreuse Talent Ascension Chevreuse
Here is the total cost of fully leveling up for Chevreuse’s single talent:
- 1,652,500 Mora
- 6 Meshing Gear
- 22 Mechanical Spur Gear
- 31 Artificed Dynamic Gear
- 3 Teachings of Order
- 21 Guide to Order
- 38 Philosophies of Order
- 6 Lightless Eye of the Maelstrom
- 1 Crown of Insight
Level 2 | 3 Teachings of Order | 6 Meshing Gear | 12,500 Mora | ||
Level 3 | 2 Guide to Order | 3 Mechanical Spur Gear | 17,500 Mora | ||
Level 4 | 4 Guide to Order | 4 Mechanical Spur Gear | 25,000 Mora | ||
Level 5 | 6 Guide to Order | 6 Mechanical Spur Gear | 30,000 Mora | ||
Level 6 | 9 Guide to Order | 9 Mechanical Spur Gear | 37,500 Mora | ||
Level 7 | 4 Philosophies of Order | 4 Artificed Dynamic Gear | 1 Lightless Eye of the Maelstrom | 120,000 Mora | |
Level 8 | 6 Philosophies of Order | 6 Artificed Dynamic Gear | 1 Lightless Eye of the Maelstrom | 260,000 Mora | |
Level 9 | 12 Philosophies of Order | 9 Artificed Dynamic Gear | 2 Lightless Eye of the Maelstrom | 450,000 Mora | |
Level 10 | 16 Philosophies of Order | 12 Artificed Dynamic Gear | 2 Lightless Eye of the Maelstrom | 1 Crown of Insight | 700,000 Mora |
How to Obtain
Lightless Eye of the Maelstrom: Dropped by All-Devouring Narwhal in domain Shadow of Another World.
Teachings of Order, Guide to Order, Philosophies of Order: Obtained from domain Pale Forgotten Glory (Wednesday, Saturday, Sunday).
Meshing Gear, Mechanical Spur Gear, Mechanical Spur Gear: Dropped by Clockwork Meka.
Agnidus Agate Sliver, Agnidus Agate Fragment, Agnidus Agate Chunk, Agnidus Agate Gemstone: Dropped by Pyro Regisvines, Pyro Hypostases, Emperor of Fire and Iron.
Fontemer Unihorn: Dropped by Millennial Pearl Seahorses.
Lumidouce Bell: Found in the north of the Court of Fontaine, Fontaine.
Talents
Normal Attack: Line Bayonet Thrust EX
Normal Attack
Performs up to 4 consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Short-Range Rapid Interdiction Fire
Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG.
For a short duration after Chevreuse fires a shot, she will continuously restore HP to the active character on the field. The amount healed is based on her Max HP.
Hold to fire in a different fashion.
Hold
Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area.
Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.
Arkhe: Ousia
Periodically, after Chevreuse’s Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.
“Actually, training regulations only had the phrase “interdiction fire,” but the protagonist of this novel believes that even how stylish your terminology is can affect how motivated your troops are, which can put your opponents on the back foot right from the get-go… I think that’s a good point, so I changed the regulations!”
Ring of Bursting Grenades
Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into many secondary explosive shells.
The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.
“Theoretically, a rectangular blast would be most efficient at destroying enemy formations. Unfortunately, the cross-section of an explosive shock wave is round, like most cakes. So, the secondary explosive shells can only be arranged like the fruit on a cake, forming a ring around the edge.
Double Time March
Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Vanguard’s Coordinated Tactics
When the Elemental Type of all party members is Pyro or Electro and there is at least one Pyro and one Electro characters each in the party:
Chevreuse grants “Coordinated Tactics” to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The “Coordinated Tactics” effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Passive Talent.
Vertical Force Coordination
After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.
Constellations
Stable Front Line’s Resolve
When the active character with the “Coordinated Tactics” status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s.
You must first unlock the Passive Talent “Vanguard’s Coordinated Tactics.”
Sniper Induced Explosion
After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse’s ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.
Practiced Field Stripping Technique
Increases the Level of Short-Range Rapid Interdiction Fire by 3.
Maximum upgrade level is 15.
The Secret to Rapid-Fire Multishots
After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.
Enhanced Incendiary Firepower
Increases the Level of Ring of Bursting Grenades by 3.
Maximum upgrade level is 15.
In Pursuit of Ending Evil
After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse’s Max HP once.
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack’s duration is counted independently.
Voice-Over
Hello
I’m Chevreuse, Captain of Fontaine’s Special Security and Surveillance Patrol. You’ll excuse me if I skip the pleasantries. Is there a case that needs my attention?
Chat: Musket
The musket is my favorite weapon. It’s both powerful and threatening… sometimes the latter trait is far more useful.
Chat: Patrol
The Special Security and Surveillance Patrol isn’t involved in regular patrol duties around Fontaine. The people we’re after aren’t exactly the type who just pop up on the street.
Chat: Food
“Feast-O’s” are just the best snack. They’re easy to carry with you, and go with so many sauces… Gonna go buy some. Be right back.
When It Rains
Don’t worry. My musket can still fire in the rain.
When Thunder Strikes
Some criminals try to use the sound of thunder to conceal gun shots. But, that trick doesn’t fool my ears.
When It Snows
…Hold! I need to service my musket before the mechanism freezes.
When the Sun Is Out
What nice weather! Especially good for keeping an eye on things.
When the Wind Is Blowing
With this wind, I’m afraid even my bullets might get blown off their mark.
In the Desert
The sheer vastness of the desert is perfect for keeping certain things buried and out of sight.
Good Morning
Good morning! I was just about to do a few rounds of strength training. Do you want to join?
Good Afternoon
Afternoon! Do you want to grab some food with me at the Special Patrol’s mess hall? The food there really fills the stomach.
Good Evening
Another day of work over, and without any huge disasters to boot. Let’s grab a midnight snack. I’ll lead the way.
Good Night
Good night. I’m also going to turn in soon. …I really hope nothing too serious happens while I’m asleep.
About Chevreuse: Special Security and Surveillance Patrol
The Special Security and Surveillance Patrol deals with a whole host of heinous crimes and dangerous criminals. As such, the methods we employ to enforce the law can be a bit on the… harsher side.
About Chevreuse: Uniform Cap
There’s an unwritten rule in the Special Security and Surveillance Patrol. Any time a member dies in the line of duty, we hold onto their cap. Should a child of a deceased member ever join the Special Patrol, we then pass the cap down to them… I suppose you could call it a way of passing on a member’s legacy.
* Unlocks at Friendship Lv. 4
About Us: Interests
In my free time, I like to read crime novels. They differ from murder mysteries in that they focus less on describing the complicated details of the crime itself and more on the emotional and human conflicts surrounding the case. I find them very interesting.
* Complete “As Light Rain Falls Without Reason”
About Us: The Law
You can come to me at any time if you have questions about the law. Actually… You should come to me the minute you have the slightest inkling that something may not be legal.
I can’t tell you how many idiots I encounter every year who overstep simply because they fail to check where the line is drawn. I don’t want to see you become like them.
* Unlocks at Friendship Lv. 6
About the Vision
My Vision is certainly an integral part of the way I execute my duties. For instance, my Musket has never had a major malfunction since I received my Vision.
I’d say a captain who wields a musket and a Vision is more than enough to scare off a few cowardly criminals.
* Unlocks at Friendship Lv. 4
Something to Share
Harcourt really did it, he arrested Mylis… even though she was his true love. I have to admire him for that, although… did Mylis really do anything wrong? All she did was find some jewelry and sell it off. I guess it didn’t belong to her, but it’s hardly the heinous crime that the aristocrats made it out to be… *sigh* It’s hard to know what justice should look like sometimes, isn’t it?
Interesting Things: Gardemek
Although our organization belongs to the Maison Gardiennage, the Special Security and Surveillance Patrol makes little use of Gardemeks. As for the reason… Well, let’s just say those cumbersome machines would only get in the way of our bullets.
About Navia
I’ve heard about the murder case involving Navia’s father. It caused quite the stir in the Maison Gardiennage at the time. It was the source of many disagreements, I believe.
Fortunately, the truth has come to light and the true culprit has been held accountable… Justice may not always be swift, but it always prevails in the end.
* Unlocks at Friendship Lv. 4
About Lyney
Lyney is quite the famous magician. We once had a case where we arrested a magician suspected of deliberate harm, fraudulent behavior, and murder, but we could never figure out his methods. In the end, we brought on Lyney as a consultant. He helped us find a crucial piece of evidence that led to the successful conviction of the suspect. I heard that an author actually used that case as the basis for their mystery novel about a magician who used their craft to commit crimes.
Unfortunately… the author ended up going a little overboard on the graphic detail, and since the crime is still fresh in everyone’s minds, it’ll be a while before they’re able to get it published.
* Unlocks at Friendship Lv. 4
About Freminet
I once saw Freminet in a shop when we both reached for the same gadget. It was the last one available, but just as I was about to tell him he could have it, he withdrew his hand and ran out of the store. It might sound odd, but he fled like the Gardes were after him.
* Unlocks at Friendship Lv. 4
About Clorinde
Clorinde has built quite the reputation for herself in Fontaine as a Champion Duelist. Our positions are different, so I’m not at liberty to make any comments about her work. But I trust that she takes on those duels out of her own sense of justice.
* Unlocks at Friendship Lv. 4
About Wriothesley
The work Wriothesley does is highly effective. As least all criminals know that the Fortress of Meropide isn’t the type of place you want to stay at long enough to grow old. That fact comes in handy during our interrogation work.
* Unlocks at Friendship Lv. 4
About Emilie
Emilie is a good friend. Her expert knowledge of chemistry has been a great help to me many times when analyzing evidence or tracking down a killer. She helps us discover information that no one else can see, like what type of perfume a suspect wore or what type of flowers they sent as a gift. She can even determine the places they’ve been right down to the very dirt they’ve stepped in… Plus, she’s never been wrong.
* Unlocks at Friendship Lv. 4
About Chiori
Chiori’s method of resolving disputes is bit radical. But, she has quite the network at her disposal and has provided the Special Security and Surveillance Patrol with intelligence on more than one occasion. In return, I turn a blind eye whenever she throws someone out the door or runs a malignant competitor out of business. If you look into it, you’ll find that Chiori is always in the right. She’s just not the type to waste her breath on explanations.
* Unlocks at Friendship Lv. 4
About Charlotte
Charlotte is the type of reporter that really gives you a headache. Whenever there’s a major case, she’s always one of the first people in the vicinity no matter how hard we try to secure the scene. One time, she was even detained as a suspect for half a month, but she was still able to finish her article while in custody… I really do need to find the time to have a formal conversation with her editor about her behavior.
* Unlocks at Friendship Lv. 4
About Sigewinne
The Special Security and Surveillance Patrol has a long-lasting friendship with the Melusines. We often collaborate with the Melusines who work in the Marechaussee Phantom. They’re kind, honest, and reliable. When it comes to handling major cases, the role they play is irreplaceable. I, myself, am quite close to several Melusines, Sigewinne included.
Melusines have long been one of our most indispensable partners. If there continue to be those who dare to slander and belittle their name, then they’ll find themselves looking down the barrels of our muskets.
* Unlocks at Friendship Lv. 4
About Neuvillette
Everyone knows that the Iudex abstains himself of all personal emotion when presiding over a trial. Some even say he lacks the warmth of human emotion. But the way I see it, justice should remain uncorrupted by personal feelings. Those who break the law bear guilt. It’s as simple as that.
* Unlocks at Friendship Lv. 4
About Furina
Lady Furina once ordered us to carry out some sort of… ceremonial musketeer performance. She not only wanted each of us outfitted with special “ceremonial muskets,” but she wanted us to practice all sorts of specialized drill formations as well. Luckily, in the end, she couldn’t find the right song to pair with the performance and the matter was dropped entirely.
* Unlocks at Friendship Lv. 4
More About Chevreuse: I
Sorry, I’m not great at talking to people… Well, talking to people outside of an interrogation room that is. If there’s anything you want to know, please just ask.
More About Chevreuse: II
The Special Security and Surveillance Patrol is just one of the many branches of the Maison Gardiennage. We have a more daring way of doing things, and some in the Maison Gardiennage are under the impression that we don’t exactly play by the rules.
But,I don’t think the way the Special Patrol operates should be influenced by outside forces. The criminals we face aren’t your everyday goody-goodies from the Palais Mermonia. When crimes are committed swiftly and without warning, like the sudden downpour of a rainstorm, we have to be able to respond just as fast.
* Unlocks at Friendship Lv. 3
More About Chevreuse: III
The criminals I encounter aren’t all cold-blooded killers and heartless villains.
Most of them start off by making a small mistake but are too afraid to own up to it. In their efforts to make up for it in secret, they end up getting sucked into a whirlpool of lies. Before they know it, they’re in over their heads, and they’re forced down the path of a criminal despite the best of intentions.
There’s this line by my favorite playwright that goes, “Lies are the soil in which the seeds of crime are sown.”
But, he was arrested for plagiarism a few years later. Talk about dramatic irony, I suppose…
* Unlocks at Friendship Lv. 4
More About Chevreuse: IV
After my father was imprisoned, I was labeled “a crook’s daughter.” Growing up in Fleuve Cendre, I saw first-hand how many corners of Fontaine remain shrouded in shadow. Though my upbringing didn’t garner me many friends, the knowledge I acquired was far more precious.
Those who enforce the law must have their own conception of justice, one that they use to govern their actions. That is what my father taught me.
And it has proved itself to be true many times over.
* Unlocks at Friendship Lv. 5
More About Chevreuse: V
To be honest, as the Captain of the Special Security and Surveillance Patrol, I’ve witnessed evil beyond measure. Too many times, I’ve seen good, innocent people get hurt or even lose their lives after getting caught up in events beyond their control… I can’t help but feel angry and powerless whenever I think about them.
I firmly believe that criminals must be punished, but we must not let punishment trap us in an endless cycle of vengeance.
If we are blinded by our emotions and let them control our actions, we run the risk of drowning in them.
Those who hold more power should be especially cognizant of that fact. We must all search for our own sense of justice, but we must also be wary of losing ourselves in the pursuit of it.
* Unlocks at Friendship Lv. 6
Chevreuse’s Hobbies
Perhaps training? Or target practice? If I really had to say, though, it would be reading crime novels. That reminds me, I should grab the latest copy of “The Murder Files.”
Chevreuse’s Troubles
I really hate wasting time learning frivolous pieces of etiquette. My time is better spent keeping criminals in check.
Favorite Food
I love anything full of grease and sugar. Food like that provides me with ample energy during the workday… Plus, it’s a real mood booster. But, on my days off… those fat-inducing foods become my worst enemy. That being said, absolving the world of their existence also comes with its own pleasures.
Least Favorite Food
I… can’t really handle eating raw food. If I’m going to eat it, then it has to be fully cooked.
Receiving a Gift: I
It’s delicious. *sigh* But it seems I’ve already had a few bites too many… I’ll have to work it off with extra training.
Receiving a Gift: II
Hm, much better than what we get in the Special Patrol’s mess hall.
Receiving a Gift: III
It’s filling but doesn’t leave you wanting more… An excellent dish in my book.
Birthday
Happy Birthday! Ahem… At attention! Chin up, shoulders back! Let’s take your measurements… I want to commission a smaller, more portable musket and holster for you…
Okay, at ease. While the musket is being commissioned, you need to log some hours at the shooting range first. No time like the present! Follow me!
Feelings About Ascension: Intro
Not bad. I feel my aim getting steadier by the minute.
* Unlocks at Ascension Phase 1
Feelings About Ascension: Building Up
More accurate at longer range, not bad.
* Unlocks at Ascension Phase 2
Feelings About Ascension: Climax
Thanks! With this strength, I can’t imagine many criminals will be able to get away now!
* Unlocks at Ascension Phase 4
Feelings About Ascension: Conclusion
Thanks for all your help. I can’t promise that the full force of the Special Patrol will be at your beck and call, but as for myself, you need only say the word and I’ll be there.
* Unlocks at Ascension Phase 6
Elemental Skill: I
Stop right there!
Elemental Skill: II
Drop your weapons!
Elemental Skill: III
Final warning!
Elemental Burst: I
You asked for it!
Elemental Burst: II
Justice will prevail!
Elemental Burst: III
Hands where I can see them!
Opening Treasure Chest: I
Look what we have here.
Opening Treasure Chest: II
There better not be any contraband in here.
Opening Treasure Chest: III
At ease. I don’t believe this counts as theft.
Low HP: I
You had a choice…!
Low HP: II
No respect for the law!
Low HP: III
Your crimes are evident.
Ally at Low HP: I
Back in formation!
Ally at Low HP: II
Hold your positions!
Fallen: I
The arc of justice… is broken…
Fallen: II
They’re still… out there…
Fallen: III
This can’t be… the end…
Heavy Hit Taken: I
Do not attempt to resist…!
Joining Party: I
Alright team, let’s move it out!
Joining Party: II
A little extra training never hurts!
Joining Party: III
Armed and ready!
Story
Character Details
In the Court of Fontaine, where the corpus juris is exceedingly well-developed — some might even say convoluted — there are many odd ordinances that can confound and confuse foreign tourists.
For example, fruit tarts may not be placed directly on unheated platters, unfinished Fonta may not be intentionally placed in the middle of roads, and one must not forget to trim the claws of pet felines…
Violations are thus difficult to avoid. But Fontainians are quite familiar with such matters, quickly ascertaining the gravity of an offense and deciding on a course of action based on the identity of the one sent to deal with the matter.
If it is only a member of the establishment’s staff, then perhaps a simple debate will be sufficient to resolve the issue; who doesn’t enjoy a lively atmosphere? If it is a uniformed Gestionnaire, then all onlookers will have to suffer through an insufferably long-winded admonishment, and it’s best to vacate the premises. If it is an officer of the Maison Gardiennage, then the parties involved won’t get off scot-free, and may even have to pay fines. In this case, it’s best to immediately clarify that you are an innocent bystander, and are in no way involved with the case.
However, if the one to come calling is the Captain of the Special Security and Surveillance Patrol with her tall cap and musket slung across her back, along with a squad of Special Patrol officers…
Well, that means a particularly vicious case is unfolding, or perhaps a hoodlum is to be violently apprehended, or some fiendish felon has kidnapped a hostage… In any case, the only thing to do in such a situation is to quickly evacuate in accordance with the instructions given by the Special Patrol and give these “Felon Management Specialists” room to work their magic. At the same time, keep a tight leash on your curiosity and do not attempt to conceal yourself in a nearby hidey-hole. seeking to observe their law-enforcement activities from a close distance. Even if you wish to interview them, then wait until their work is done.
Most importantly, there’s no need to feel unsafe, and even less cause for fear.
For as all Fontainians know, any hope criminals have to escape the long arm of the law flees whenever Captain Chevreuse is on the scene.
Character Story 1
* Unlocks at Friendship Lv. 2
“If you don’t behave, the Special Patrol’s going to take you away!”
Such is the start of many a scolding given by Fontainian parents to a troublemaking child.
Children who have grown up with such threats from their parents, understand very clearly that the Special Patrol will never take action because a child didn’t brush their teeth, slept in, broke a window, or swiped a slice of cake. Still, though they have long since matured into adults, they cannot help but stand up a bit straighter when they see Captain Chevreuse, averting their gaze and instinctually wringing their hands, mortally afraid that they might have committed some offense worthy of arrest without having even been aware of the nature of their crime. Yet despite being crystal clear that these fine officers are fighting crime, and regardless of their reverence for such upstanding upholders of the law, it is truly difficult to suppress the urge to tense up…
As for this “fearsome, infamous reputation,” the Special Patrol themselves are quite exasperated. A member once suggested to Chevreuse that allowing such an “infamous reputation” to circulate is damaging to the Special Patrol’s image: “The Special Patrol is an official law enforcement office under the Maison Gardiennage, after all, and if our methods of enforcing the law are more forceful, and the process thereof more intense, it’s only because the criminals we deal with are the most vile and violent of them all. So to use the Special Patrol’s good name to frighten children really is a bit…”
“Why not let Chevreuse give The Steambird an interview? Let our Captain stress that the Special Patrol is a law enforcement organization only focused on dealing with the worst offenders, and everything it does is to safeguard Fontaine’s safety and stability, in pursuit of which it would never accost citizens without good cause…”
Yet Chevreuse vetoed this suggestion.
“If such a reputation has really become so deeply embedded in the minds of the people, and it sticks with them for a lifetime, then there’s a chance that when someone considers taking things a step too far, fear inspired by our ‘infamous reputation’ may pull them back from the edge.”
“…If so, then there’ll be no need for us to actually take them away someday.”
Character Story 2
* Unlocks at Friendship Lv. 3
As one of the departments central to upholding the binding nature of Fontaine’s laws and decrees, the “Court of Fontaine Grand Maison Gardiennage” is a solemn and dignified institution, and all law enforcement personnel must undergo rigorous examinations and instruction. Their every word and action reflects on the Maison Gardiennage, and represents the laws of the Court of Fontaine, so there is zero room for errors or negligence.
However, the way the Special Security and Surveillance Patrol of the Court of Fontaine does things is markedly different from other law enforcement agencies. Members are not required to use standardized weapons, nor must they wear uniforms outside of formal occasions… Additionally, after Chevreuse took command of the Special Patrol, many of its members began using muskets as part of their law enforcement arsenals, and some even began to refuse to go on missions with Gardemeks on the basis that not only can an immobile meka block their line of fire, but there’s a distinct danger of criminals taking control of said meka and turning them against the squad. Furthermore, when selecting recruits, the Special Patrol will even accept the descendants of criminals whose households had been stripped of all honor…
For the sake of quickly solving the most heinous of cases, the Maison Gardiennage is willing to overlook all those issues, displaying great forbearance towards Chevreuse and the Special Patrol. But what they simply cannot abide is how Chevreuse is willing to invite serious felons to participate in cases she is handling as “special consultants.”
Though Chevreuse stridently maintains that this is purely to catch vicious criminals as soon as possible, many colleagues still believe that relying on lawbreakers to help arrest lawbreakers is an insult to both the laws of Fontaine and those who enforce them. Should such humiliations continue, what dignity would remain for the Maison Gardiennage and the law itself?
Faced with such pointed questions, Chevreuse always gives the same simple response:
“The greatest insult to the law is a criminal roaming free and unpunished.”
“And as for the ‘dignity’ of the Maison Gardiennage, it isn’t even worthy of comparison with the safety of the Court of Fontaine.”
This, too, is one of her father’s teachings.
Character Story 3
* Unlocks at Friendship Lv. 4
“Monsieur Donatello is an upstanding officer of the law.”
When Chevreuse discusses her father with others, she always offers this simple, curt evaluation. This is also one of the only two impressions she has of her father from her childhood.
Donatello was always busy, leaving hurriedly in the mornings and returning exhausted at night before giving Chevreuse and her mother a hug, gently apologizing for making them wait so long. Sometimes he would return exceptionally late, bringing his daughter sweet treats. Alas, having long since already brushed her teeth, it was also too late for her to have any more sugar.
Such gifts were a rare treat, and yet their luster would fade by morning, and so Chevreuse’s mother would allow little Chevreuse to lick a bit of cream off before sending said dessert to her father’s bedroom along with a cup of coffee.
At this time, her father would always be facing a wall covered in pictures and thumbtacks, at times staring blankly at it, at others pacing in circles, smoking, tousling his hair, and sometimes raising his fists in sudden triumph, before slowly lowering them and helplessly pounding the table— Chevreuse bore silent witness to all this, peeping in from behind the door.
Sometimes, when she ran into her father on the street, she would excitedly wave, but at most he would return a slight smile before throwing himself back into his myriad tasks.
“He’s an upright, good man.”
Her mother, neighbors, his colleagues, and even the kids next door all praised her father thusly.
But one day, those colleagues who were always praising her father as an upstanding man suddenly came knocking at her door.
Her mother was at a complete loss as she watched them come and go from her home. Though Chevreuse stayed in her room, from the commotion outside her door, she had already vaguely guessed that her father had become a “sinner” like those he had once pursued, and was at that moment awaiting sentencing, and might even be banished to the Fortress of Meropide.
“Did Papa… do something wrong?”
This was the question she asked the strange adults beside her. After much choking back of tears, the reply finally came:
“…Nonetheless, he is an upstanding officer of the law.”
An upstanding sinner.
This became Chevreuse’s second impression of her father from her childhood.
Character Story 4
* Unlocks at Friendship Lv. 5
Even the most acclaimed authors of Fontaine would struggle to explain to a child why a suspect to whom all the evidence clearly pointed could not be convicted. Why everyone maintained their silence as an innocent officer of the law was falsely accused. Why many who witnessed the crime refused to speak the truth. And why the victim of the miscarriage of justice must pay with their own reputation and future for justice to finally make an appearance.
Even harder to explain is why the path to justice must be paved with crime.
But for Chevreuse, what was most concrete were the changes in her life wrought by her entire family moving to the Fleuve Cendre.
A narrow room, the food less tasty, friends who now never contacted her, and a mother growing more fatigued by the day… Her father’s colleagues often came by in plainclothes, bringing all kinds of gifts with them. In addition to their presents, they brought news as well. They told her mother of the appeal they were all working so hard on — not just the Gardes and the members of the Special Patrol, but even several Gestionnaires who oft worked with them — and how despite the fact Donatello had broken the law was indisputable and established fact, and legally speaking his sentence could not be commuted or shortened, they at least could ensure he didn’t need to endure further castigation. It was all of scant comfort to her mother, whose worries did not subside.
To take care of her mother, Chevreuse didn’t hesitate to take up burdens that one as young as she should never have had to shoulder, stepping into the dark currents that swirled through the Fleuve Cendre.
Perhaps it was because the residents of the Fleuve Cendre had heard tell of or been on the receiving end of her upright father’s care that so many helping hands were extended to her. A well-meaning shop owner gave her a job, and the couple next door often took care of her infirm mother.
And when the children of the Fleuve Cendre heard that the child of a Garde had come to live among them, they flocked to her like plaintiffs and defendants, seeking her arbitration on all manner of quarrels and disputes.
“Chevreuse! You gotta uphold justice, y’know!”
So cried the children with one voice, before laughing as one. They did not truly intend to allow Chevreuse to determine who was at fault, but rather saw it all as merely another game.
Yet the next day, Chevreuse brought a thick stack of legal materials when she went to see them, along with a notebook newly opened to the first page, and began speaking to the chortling children in a tone most serious.
“Very well. Let both sides present their evidence.”
And from that day forward, the Fleuve Cendre had one more enforcer of the law — the littlest one around. But unlike the law enforcement officers aboveground, all judgments rendered by Chevreuse were executed under her personal supervision.
There in the sewers, she learned many ways to ensure that “justice” would be upheld.
Character Story 5
* Unlocks at Friendship Lv. 6
“…Then, Ms. Chevreuse, in accordance with the findings of this court, your father did indeed violate the regulations of the Gardes, leaking secret intelligence regarding a serious case, and for this reason, he was exiled to the Fortress of Meropide.”
“From that moment onward, you followed your mother and moved to the Fleuve Cendre… As for your father’s charges, and your experiences while living in the Fleuve Cendre, please provide a supplementary statement for this court.”
“Regarding my experiences living in the Fleuve Cendre, my statement is as follows…”
Her father, Donatello, exiled for violating the law. Her poverty-stricken family forced to move to the Fleuve Cendre. A child of a sinner, unable to work for the Maison Gardiennage, and thus seeking to fight crime as a member of the Special Security and Surveillance Patrol…
As the Captain of the Special Patrol was hearing her case, Chevreuse found herself explaining herself and reading her statement over and over. Having finished serving his sentence, her father Donatello was now serving in the Special Patrol. He had pored over her statement, and it had nary a single mistake or blemish.
Though it had been a long time since he was ousted from his former post, Donatello still understood the Maison Gardiennage’s thinking. If Chevreuse was to take up the post of Captain of the Special Security and Surveillance Patrol without issue, she would need to provide the good folks at the Maison Gardiennage with a sufficiently “decent” statement, such that they might clearly and firmly — yet with a bit of wiggle room — announce her appointment.
Chevreuse was no longer a child. She knew full well that her father had leaked classified intelligence regarding a major case to utilize the resulting interest from the press to assist in investigating that criminal. After her family moved to the Fleuve Cendre, the Gardes who visited — ranking officers among them — had surreptitiously provided aid, so their situation could not be considered too dire. Furthermore, the officers and members of the Special Patrol had made preparations ahead of time for Chevreuse to learn from them in the field, learning all about the relevant work in advance…
But saying all of that would be of no help to Chevreuse in taking over as Captain.
Though Donatello was still uneasy about his daughter following in his footsteps, she had completed all the training he had prepared for her. Chevreuse had given it her all, passing even those trials designed expressly to frustrate and vex her.
As Chevreuse plunged forward in the bone-chillingly freezing winter seas, it seemed to take every last ounce of Donatello’s willpower to stand still and watch instead of running forth to cradle her in his embrace. As Chevreuse swam back to his side, trembling and shivering, Donatello knew that his daughter was stronger than he was, and even more suited to uphold “justice.”
But today, let all of that be washed away into eternal silence amid the waters of the Fleuve Cendre.
For this father and daughter who long ago had swum together in the icy winter seas, it was now time to take a step forward.
“…My father violated Gardes regulations. The evidence of his guilt is conclusive, and the results of the hearing were correct.”
With her final assertion of the facts of the case, Chevreuse folded up the draft of her speech.
Hereafter, justice would make its appearance, all in good time.
The Special Security and Surveillance Patrol Type-II Standard Musket
* Unlocks at Friendship Lv. 4
Compared to the initial configuration, the improved version of the Special Security and Surveillance Patrol’s standard musket features a modified butt stock that better fits human shoulders, as well as a longer barrel. Some specialized Type-II muskets feature all-purpose rails attached below the barrel and to the stock. Scopes, grenade launchers, smokescreen launchers, sonic boom launchers, and all kinds of melee weapons are among the various accessories that can be attached to the mounts, allowing them to be adapted for virtually any kind of combat mission.
However, while she was modifying muskets to improve the team’s combat capabilities, Chevreuse also raised the evaluation standards for firearms proficiency, adding several requirements not related to firearms themselves, such as unarmed combat.
“The raison d’etre for the Special Patrol is capturing criminals, not strutting around showing off your gun!”
“What are you gonna do, refuse a mission if you can’t bring your musket?”
And thus, thanks to the Type-II Standard Musket, the amount of training required vastly increased once more.
Naturally, Chevreuse herself completed 100% of every single training program.
Seeing their captain standing strong like an ironwoman in the middle of the practice field, the members of the patrol spoke out spontaneously, yet with one heart and one voice:
“Captain, please have mercy on us…!”
Vision
* Unlocks at Friendship Lv. 6
The Captain of the Special Security and Surveillance Patrol, Chevreuse, rarely discusses how she obtained her Vision of her own accord. To others, she says the reason is because the authority and prestige of the Special Patrol comes from the law and justice. By focusing too much on “Visions,” it would only create misunderstandings. To preserve the law’s standing, it is better not to discuss such things.
But those close to Chevreuse know that this Vision is much more akin to a heavy burden for her.
After Chevreuse joined the Special Patrol, she used her extraordinary talent and perseverance to complete all kinds of internal training programs, memorizing every rule, regulation, and standard for Special Patrol operations along with the related statutes. Without question, she was first in her class, and her pursuit of “justice” was widely admired by other members.
But the officer in charge of them, Vice Captain Grizzetti, disagreed, and he never selected Chevreuse for field missions. Other members could only guess why: Perhaps it was to protect her? After all, he was once close with her father Donatello, and had taken care of her. They were so close that Chevreuse was said to call him “Uncle Grizzetti.” Or maybe he was planning to groom her to take on some particularly important job?
Chevreuse didn’t think about such complicated matters. After the sixth time she was excluded from a mission, she could bear it no longer and finally asked the usually amiable Uncle Grizzetti why he never chose her for fieldwork.
“You’re not ready.”
Came the reply.
“Fix your conception of justice first, Chevreuse. If your understanding of it is limited to an eye for an eye and a tooth for a tooth, then it would be best for you to leave this place. This is not some lynching site. This is where the voice of justice must ring true.”
At the time, Chevreuse had not yet grasped this, nor did she even know just when she would be ready. Perhaps she would spend her entire life trying to understand. Or perhaps she would have to be ready the very next second.
Soon, Grizzetti found himself shorthanded during an urgent mission hunting down a gang of notorious criminals. With no choice but to call on Chevreuse, he repeatedly warned her to stay close, follow orders, and not act without permission. And then it was time to move out, and the various members filed out into the howling tempest to close off every possible route the gang of criminals could take.
Chevreuse and Grizzetti concealed themselves behind some shrubbery, but the criminals did not appear. Just as the two of them began to think their intelligence was mistaken and were preparing to withdraw quietly, a shot rang out from a hidden position, and Grizzetti was struck. Chevreuse counterattacked nearly instantly, using the muzzle flash in the darkness to sight the criminal’s position before hitting them with a single precise bullet. But Uncle Grizzetti had already sunk into eternal silence.
Now, only Chevreuse and the killer remained. The howling wind and torrential downpour would conceal the sound of another gunshot, and the Special Patrol… They might not inquire too closely in the case of how this fiend who had murdered one of their colleagues had been shot dead.
But more importantly, the killer was right in front of her. If she wished to carry out justice, now was the time. She lifted her musket, aimed right between his eyes… and then lowered the gun.
The Special Security and Surveillance Patrol speaks only in the name of justice, and true “justice” can only be decided by the courts. Perhaps this was what it meant to be “ready” to become a member of the Special Patrol.
“This is the Court of Fontaine Special Security and Surveillance Patrol. You are under arrest.”
No sooner had she finished speaking than the killer began to hobble away, seeking to flee without the slightest hesitation. With the crack of a musket, the man was struck squarely in his right leg. He cried out in agony, cursing as he rolled on the ground, finally coming to a stop before the feet of the other Patrol members who had rushed over.
The “justice” of the law is meted out by the courts, but as for Chevreuse’s own personal justice, that is carried out by her alone.
As Chevreuse finally completely lowered her musket, she had yet to notice a Vision was now hanging from the stock.
In the lashing wind and rain, its glow was not readily apparent, much like justice yet to be revealed — pale and dark.