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Clash Royale June 20th Update Balance Changes

June 15, 2018 - Updated on September 24, 2021
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Clash Royale June 20th Update Balance Changes
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Here are Clash Royale June 20th Update balance changes! In this balance update we’re taking a look at Clone, Heal, Minion Horde and more!

Clash Royale June 20th Update Balance Changes

Table of Contents

  • Clone/Heal
  • Minions/Minion Horde
  • Barbarian Barrel
  • Jump/Dash Minimum Range
  • Charge Up Distance
  • Mirror
  • Magic Archer (bug fix)
  • Buildings (bug fix)

Clone/Heal

Radius increased from 3 to 4.

Minions/Minion Horde

Added 0.15sec Deploy Time between each Minion.

Barbarian Barrel

Area Damage +17%, Barbarian spawn location visible.

Jump/Dash Minimum Range

Standardized to 3.5.

Mega Knight: 4 to 3.5.

Bandit: 3.5 to 3.5 (no change).

Charge Up Distance

Standardized to 3.5.

Battle Ram: 4 to 3.5.

Prince: 2.5 to 3.5.

Dark Prince: 2.5 to 3.5.

Mirror

Will no longer appear in opening hand.

Magic Archer (bug fix)

Will no longer extend his range and accidentally wake up the King.

Buildings (bug fix)

Will no longer occasionally stop shooting at the edge of their range.

Clash Royale June 20th Update Balance Changes
Source: Clash Royale official site.

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A gaming content creator with 9+ years experience working in Vietnam online gaming industry.

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