January 17th 2020 Update Patch Notes

Let’s check out Onmyoji Arena January 17th 2020 Update Patch Notes. This update sees Onikiri make his official debut on the Heian-kyo battlefield and Tesso will first be available during this week’s Shikigami Brawl.


Onmyoji Arena will change the lineup of limited-time free shikigami on 1/20/2020. The new free shikigami will be Kubinashi, Kusa, Ebisu, Kyonshi Imoto, Shishio, Menreiki, Dodomeki and Ittan-momen.

Of these shikigami, Dodomeki and Ittan-momen have a difficulty of Extreme. Onmyoji who have been in Heian-kyo for less than 7 days can’t use them in battle for free.


This week sees Onikiri make his official debut on the Heian-kyo battlefield. Onikiri’s dyed skin, Clear Understanding, is also available to purchase in the Skin Shop.

Elegant Sword Pack and Elegant Sword Gift Box will be available at a 22% discount in the General Store. Buy the pack or box to summon Onikiri and get the Favor items, Eight Petals x8 or Evolution Amulet x1. The exclusive pack and box will be available till 1/23, 23:59:59. Don’t miss out!


As an ability type Marksman with a longer growth period, Tesso’s Ability 1 and ultimate ability are his main methods of dealing damage. As all his ability effects are affected by his trait bonus, he needs to farm quietly in the early game until he has gotten some Incense Money before joining battles to deal heavy damage.

Trait: Prosperity Growth

Passive effect: Tesso gets Incense Money whenever he seals a monster or minion. He gets even more Incense Money when he assists a seal on or seals an enemy shikigami. Every certain amount of Incense Money gives Tesso additional coins.

Ability 1: Jingle Jangle

Tesso throws a coin in the designated direction, dealing physical damage to the first enemy hit. This also deals splash damage of physical damage to one nearby enemy.

The more Incense Money Tesso has, the more targets the splash effect will deal damage to.

Ability 2: Plentiful Fortunes

Tesso throws an alms bowl towards the designated area, dealing physical damage and Slow to enemies within range. At the same time, Incense Money is stolen from the enemies. The stolen Incense Money will last for a period of time.

Ability 3: Rolling in Money

Tesso quickly spins in his Coin Wheel, increasing his Movement Speed for some time. He also leaves a trail of golden wealth behind him, which slows enemies within the trail. When his Movement Speed is increased, Tesso can use abilities and basic attacks while moving.

The effects of the Movement Speed increase and Slow are increased based on the number of Incense Money Tesso has.

Ultimate Ability: Insurance Policy

Tesso releases coins that surround him. The coins automatically chase down enemies around him. Each coin deals physical damage to the target.

The more Incense Money Tesso has, the more coins he will release.

Tesso will first be available during this week’s Shikigami Brawl.


NetEase Games has redesigned some of Hana’s abilities. We have removed the bird stacking mechanic of her original trait, we hope this will provide a better game experience. At the same time, we have increased the amount of HP she restores to herself and teammates when enemies within the Nectar realm take damage, increasing her survivability and support capabilities.

Trait: Nectar

Passive effect: Hana will form a Nectar realm around her continuously. When she uses abilities to deal damage, the Vigor of the realm will increase. At maximum Vigor stacks, if there are ally shikigami within the Nectar realm that do not have full HP, Hana will restore HP to both herself and the ally shikigami with the lowest HP.

If there are no ally shikigami within the Nectar realm that do not have full HP, Hana will automatically restore HP when Vigor is fully stacked next, or after a few seconds.

Ability 1: Loyal Flock

Hana releases flying birds in the designated direction to deal magic damage and a Slow to hit enemies. Flying birds will scatter after hitting an enemy shikigami or monster, then will fly toward an ally shikigami within the Nectar realm after a short delay, giving them a shield that can absorb damage and dealing magic damage to any enemies hit on the way. The same target will only take damage once.

Ability 2: Painting Realm

Hana enters the painting, during which her Movement Speed will be increased and 4 flying birds will be sent out and fly around her. If a flying bird touches an enemy, it will deal magic damage to the enemy. If Hana uses an ability or launches a basic attack, she will leave the painting in advance and lose her Movement Speed increase.

Ability 3: Flower Realm

Hana forms a flower realm at the designated position to deal magic damage to enemies within the range. When Hana’s ability or an ally shikigami’s basic attack hits enemy shikigami within range, it will immobilize them. This effect has a cooldown against the same target.

Ultimate Ability: Fragrant Flowers

Hana activates the Nectar realm to deal magic damage to enemies within range. After some time, she will pull all enemies within the realm towards herself to deal additional magic damage, while restoring HP for herself.

Hana will directly join the Heian-kyo Battlefield after this week’s maintenance.



Tamamonomae’s Ability 2 (Fox Fire) can be blocked by enemy minions when laning and it is harder to land a hit. Its control duration is disproportion to the difficulty to land a hit. Because of this, we have suitably increased the control duration of Tamamonomae’s Ability 2 (Fox Fire) and increased the damage growth of her Ability 1 (Soul Burst).

Ability 1: Soul Burst

Adjusted Split damage from 100/155/210/265/320 to 100/165/230/295/360.

Ability 2: Fox Fire

Adjusted control duration time from 1.1/1.15/1.2/1.25/1.3 seconds to 1.4/1.45/1.5/1.55/1.6 seconds.


After Satori is fully equipped, her damage output, tankiness and flexibility are all very high, making her hard to due with. We have suitably reduced Satori’s base damage and increased her additional Attack Damage Bonus, in hopes that her DPS capability will be more reliant on Attack Damage and items.

Trait: Club Bomb

Adjusted damage level bonus from 10 to 6.

Adjusted Speed Reduction from 60% to 35%.

Ultimate Ability: Home Run

Adjusted damage from 32/90/200/320 (+60% extra Attack) (+2.5/3.5/4.5/5.5% of target’s Max HP) to 32/90/200/320 (+70% extra Attack) (+2/3/4/5% of target’s Max HP).

Shuten Doji

Because of the bonus from his Ability 1 (Lament) and Ability 2 (Demonic Punch), Shuten Doji’s current mainstream build is similar to many Assassins. This causes Shuten Doji to have very little room for making mistakes. We have adjusted the overall bonus of Shuten Doji’s abilities, so that the HP regen of Ability 1 is dependent on Max HP, and adjusted the Attack Damage Bonus of Ability 2.

Ability 1: Lament

Adjusted base damage from 30/40/50/60/70 to 50/65/80/95/110.

Adjusted base damage when in Rage state from 40/50/60/70/80 to 50/70/90/110/130.

Adjusted HP regen from 25/45/65/85/105 (+40% extra Attack) to 5/10/15/20/25 (+30% extra Attack) (+2.5/3/3.5/4/4.5% Max HP).

Adjusted HP regen when in Rage state from 60/110/160/210/260 (+60% extra Attack) to 10/20/30/40/50 (+60% extra Attack) (+3.75/4.5/5.25/6/6.75% Max HP).

Ability 2: Demonic Punch

Adjusted damage when in Rage state from 25/70/115/160/205 (+230% Attack) to 90/150/210/270/330 (+180% Attack).


Kosodenote’s ultimate ability has a mechanic to avoid damage from enemies and refresh. When using Kosodenote, players need to consider using her ultimate ability to protect themselves, making when to use her ultimate ability complicated. The untargetability that can be refreshed multiple times also makes Kosodenote quite powerful.

After considering the casting duration of Kosodenote’s ultimate ability, we have removed the untargetability of her ultimate ability and replaced it with damage reduction when casting, to ensure that Kosodenote is still capable of taking part in teamfights.

Ultimate Ability: Flawless Sting

Removed the untargetability when casting.

Added 75% damage reduction when casting abilities.


Although Yuki has strong control capabilities against a single target, his damage output and survivability are very reliant on items. We have increased the base damage of Yuki’s Ability 1 and Ability 2’s Stage 2 so that Yuki is less reliant on DPS items.

Also, as Yuki’s Ability 2’s Stage can both freeze and stack a mark to his Ability 1, when the Freeze and Ability 1’s mark are triggered at the same time, Freeze will be triggered twice. We have changed it so that Stage 2 will not trigger Ability 1’s mark.

Ability 1: Snow Weaver

Adjusted damage from 85/120/155/190/225 (+65% extra Attack) to 40/85/130/175/220 (+65% extra Attack).

Ability 2: Icebreak

Adjusted base damage of Stage 2 from 50/90/130/170/210 to 70/130/190/250/310.

Stage 2 will not stack Frost.


Dodomeki has two abilities with 2-stage casting, making the mechanic of sealing to refresh abilities while in the Evil Light state difficult to use. We have changed this to extending the duration of Evil Light by two seconds when a seal is carried out in the Evil Light state. We have also increased the duration that Dodomeki stays at the destination after using Ability 3, hoping that this will reduce the difficulty of using Dodomeki.

We also adjusted the cooldown, range, and regen of Ability 2, to reduce the effect of the passive’s refresh time removal.

Trait: Ghost Eye

Changed the effect of sealing enemy shikigami while in the passive’s Evil Light state from refreshing abilities to extending the Evil Light state by 2.5 seconds.

Adjusted damage from 8/14/20/26/32 (+1.5/3/4.5/6/7.5*current level) to 8/14/20/26/32 (+1.5/3/4.5/6.5/8*current level).

Ability 2: Gaze

Adjusted cooldown from 12/11.5/11/10.5/10 seconds to 10/9.5/9/8.5/8 seconds.

Increased effective range by 15%.

Adjusted HP regen from 12/17/22/27/32 (+0.5/1/1.5/2/2.5% of HP Lost) to 8/12/16/20/24 (+1/1.25/1.5/1.75/2% of HP Lost).

Ability 3: Deadly Gaze

Adjusted cooldown from 12 seconds to 12/11.5/11/10.5/10 seconds.

Adjusted the duration that Haunting Eye will stay at the flight destination from 0.6 seconds to 1 second.


Spring Luck

Event Period: January 24th to January 26th, 2020.

May you be prosperous! It’s time for Red Packets! During the event, players level 10 or higher will be able to claim Auspicious Red Packets when they log in to the game! Open them to get Jade, Wish Ema, advanced Favor items, and other rare rewards!

Onmyoji Arena Spring Luck

Happiness and Fortune

Event Period: January 17th after maintenance to January 30th, 2020.

May you have both happiness and fortune, and may good luck come your way! During the event, players will enjoy Coin and Proficiency Bonuses throughout the day. Log in to the game daily and stay online to claim Spring Packs.

Happiness and Fortune

New Year Gifts

Event Period: January 17th after maintenance to January 30th, 2020.

As we welcome spring, we celebrate the new year! Log in daily to collect New Year Blessings and obtain Auspicious Daruma, the New Year Festivities avatar frame, Broadcast Theme: Lion Dance, and other rewards.

New Year Gifts

Binary Fugue

Event Period: January 17th after maintenance to January 30th, 2020.

Onikiri’s Metacognitive Decoding series skin, Binary Fugue is available for a limited time from January 17th to January 30th, 2020, with a 12% discount during the first week.

Phoenix Song

Event Period: January 17th after maintenance to January 30th, 2020.

Hana’s LNY Carnival series skin, Phoenix Song is available for a limited time from January 17th to January 30th, 2020, with a 12% discount during the first week.

Paper Blossoms

Event Period: January 17th after maintenance to January 23th, 2020.

Momo’s LNY Carnival series skin, Paper Blossoms is now available, with a 12% discount for a limited time from January 17th to January 23th, 2020.

Dazzling Treasure

Event period: January 17th after maintenance to January 30th, 2020.

During the event, if your recharge meets the requirements, you can get rewards including Mystery Vouchers, Wish Charms, Evolution Amulets and rare avatar frames!

Dazzling Treasure

Mahjong Fight Limited Time Pack

Event Period: January 17th after maintenance to February 6th, 2020.

Hang up the festive decorations as we welcome the new year! Mahjong Fight’s Festive New Year: Set is available for a limited time from January 17th to February 6th, 2020.

Mahjong Fight Limited Time Pack